Waiting for RCON to come up...
Offline 144.31.232.228:28015 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 170 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75 / 700
- RustSpain.com | EU Main 16 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 23 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 252 / 700
Quick answers
From the figures on this page.
Player count
How does Waiting for RCON to come up... compare with other Rust servers in the rankings?
A seven-day player-hours count places Waiting for RCON to come up... at #16,066: the top 71% of every ranked server.
Is Waiting for RCON to come up... busy at the moment?
At the moment Waiting for RCON to come up... is offline, having last been seen 34 days 14 hours ago.
Rules and settings
On what map does Waiting for RCON to come up... take place?
The map on Waiting for RCON to come up... is procedural, produced by the game.
What settings and rules should you know for Waiting for RCON to come up...?
You will not find a gather rate in the name of Waiting for RCON to come up.... The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does Waiting for RCON to come up... run from?
There is no region published for Waiting for RCON to come up.... A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 144.31.232.228:28015.
What is the uptime of Waiting for RCON to come up..., and is it online?
The current status for Waiting for RCON to come up... is offline, last seen 34 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 24 September 2026.
What Rust version is Waiting for RCON to come up... using?
Rust network protocol 2633 and build 165217 on Linux is what Waiting for RCON to come up... runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does Waiting for RCON to come up... wipe? What schedule does it follow?
There are too few of Waiting for RCON to come up...'s wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 34 days 16 hours.
Tags and filters
Where does Waiting for RCON to come up... appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Waiting for RCON to come up... are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Waiting for RCON to come up...?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon are the tags Waiting for RCON to come up... publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Waiting for RCON to come up...?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 144.31.232.228:28015.