DFAM Server
Online NA 144.48.104.42:28085 checked 14m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:22 UTC · 18:22 UK, in 2h.
Its weekly schedule tag · low confidenceComing wipes
- 2hThu 29 Oct, 18:22 UTC18:22 UK
- 7d 2hThu 5 Nov, 19:00 UTC19:00 UKFW
- 14d 2hThu 12 Nov, 18:22 UTC18:22 UK
- 21d 2hThu 19 Nov, 18:22 UTC18:22 UK
- 28d 2hThu 26 Nov, 18:22 UTC18:22 UK
- 35d 2hThu 3 Dec, 19:00 UTC19:00 UKFW
- 42d 2hThu 10 Dec, 18:22 UTC18:22 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 29 Oct, 18:22 UTC18:22 UK · in 2hNext wipe expected · its weekly schedule tag
-
Thu 15 Oct, 18:22 UTC 19:22 UK · 13d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events 2 / 50
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 163 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 50 / 200
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 33 / 200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 30 / 200
- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 68 / 100
Quick answers
From the figures on this page.
Player activity
How does DFAM Server compare with other Rust servers in the rankings?
Ranked #14,561 on player hours over the last seven days, DFAM Server is #1,447 in North America and in the top 65% of all ranked servers.
Is DFAM Server busy at the moment?
At the moment 0 players are on DFAM Server, which has 100 slots. The seven-day figures show an average of 0 players and a peak of 1.
Server rules
What is the current map on DFAM Server?
The game generates the procedural map on DFAM Server at size 3,500 with seed 417976064. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for DFAM Server?
No gather rate appears in the name of DFAM Server. The game's default applies: 8 players to a group at most. You get pve here, fighting between players is off. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. Vanilla is the label it uses for itself: no altered rates, kits or rules: the game as shipped by Facepunch. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does DFAM Server run from?
Its NA tag puts DFAM Server in North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 144.48.104.42:28085 is its address.
Does DFAM Server perform well?
The 48-hour average for server fps stands at 80, never dipping below 48. The world held as many as 72,288 entities: buildings, deployables and the rest. The highest memory reading was 3,372 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is DFAM Server, and is it currently online?
You can find DFAM Server online at present. Its reported uptime suggests a restart roughly 6 days 16 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 8 October 2026.
What Rust version is DFAM Server using?
On Linux, DFAM Server runs Rust network protocol 2635 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What happens on DFAM Server when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 33 hours passed before the crowd peaked.
How often does DFAM Server wipe, and at what times?
The prediction follows its tag, because too few of DFAM Server's wipes are on record to confirm the schedule. You can expect its next wipe on Thursday 29 October at 18:22 UTC. You are playing a world created 13 days 21 hours. Its tags list the wipe schedule as weekly.
Server tags
Where does DFAM Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take DFAM Server: Modded Rust servers, Best Rust PvE servers and North America Rust servers. On the server list, apply Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on DFAM Server?
gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): Weekly wipe cycle; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): Server browser category: North America are the tags DFAM Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join DFAM Server?
Enter client.connect 144.48.104.42:28085 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.