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Network live 11,642 servers online 45,345 players aboard 106 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

AusAntiHeroes

Online 144.6.221.74:28015 checked 14m ago

Tracking number · connect
Wipe progress · wiped 24d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 20 players now 0% full
07-day averagepeak 1
#9,519ranktop 43%
24d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

025507510009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average 291 / 300
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 269 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 26 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average 23 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 38 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average 129 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does AusAntiHeroes compare with other Rust servers in the rankings?

In the top 43% of all ranked servers sits AusAntiHeroes, at #9,519 on hours played over seven days.

How many players are on AusAntiHeroes right now?

The current count is 0 players on 20 slots for AusAntiHeroes. Averaged over the past week: 0 players, peaking at 1.

Map and rules

On what map does AusAntiHeroes take place?

Size 3,500 and seed 1337 define the procedural map AusAntiHeroes runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on AusAntiHeroes?

The name of AusAntiHeroes gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is AusAntiHeroes based?

There is no region published for AusAntiHeroes. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 144.6.221.74:28015.

Does AusAntiHeroes perform well?

The 48-hour average for server fps stands at 73, never dipping below 43. The world held as many as 66,431 entities: buildings, deployables and the rest. 2,770 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of AusAntiHeroes, and is it online?

You can find AusAntiHeroes online at present. The uptime it reports puts its last restart at about 6 days 4 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 4 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does AusAntiHeroes operate?

On Windows, AusAntiHeroes runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

On what schedule does AusAntiHeroes reset its map?

To tell its rhythm we would need more of AusAntiHeroes's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 24 days 22 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is AusAntiHeroes part of?

You will find AusAntiHeroes on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on AusAntiHeroes?

gmrust (Game mode): Survival in standard Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags AusAntiHeroes publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to AusAntiHeroes?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 144.6.221.74:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players The server has 20 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.