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Network live 11,751 servers online 55,890 players aboard 132 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Swiss DEV (Development- and TestServer) [CH/DE]

Offline EU 144.76.237.126:28035 checked 43d ago

monthly wipes moddedoxidepve
Tracking number · connect
Wipe progress · wiped 50d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 19h
1/ 100 players now 1% full
07-day averagepeak –
#14,730rank#2436 in EU
50d agolast wipemonthly schedule
7d 19hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 19h.

The force wipe

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 19h
    Next wipe expected · the force wipe
  2. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average 18 / 200
  2. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average 29 / 200
  3. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average 29 / 140
  4. [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average 20 / 150
  5. Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 24 on average 37 / 100
  6. Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average 14 / 75
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Swiss DEV (Development- and TestServer) [CH/DE] place among Rust servers?

On player hours over the last seven days, Swiss DEV (Development- and TestServer) [CH/DE] ranks #14,730 overall and #2,436 in Europe, in the top – of all ranked servers.

How many players are on Swiss DEV (Development- and TestServer) [CH/DE] right now?

At the moment Swiss DEV (Development- and TestServer) [CH/DE] is offline, having last been seen 43 days 4 hours ago.

Server rules

What is the current map on Swiss DEV (Development- and TestServer) [CH/DE]?

The game generates the procedural map that Swiss DEV (Development- and TestServer) [CH/DE] runs.

What settings and rules should you know for Swiss DEV (Development- and TestServer) [CH/DE]?

The name of Swiss DEV (Development- and TestServer) [CH/DE] gives no gather rate. Up to 8 players can join a group, the default for the game. It runs pve, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of Swiss DEV (Development- and TestServer) [CH/DE]?

With its EU tag, Swiss DEV (Development- and TestServer) [CH/DE] places itself in Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 144.76.237.126:28035.

How reliable is Swiss DEV (Development- and TestServer) [CH/DE], and is it currently online?

Swiss DEV (Development- and TestServer) [CH/DE] is offline at the moment, with the last sighting 43 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 15 September 2026.

On what Rust version does Swiss DEV (Development- and TestServer) [CH/DE] operate?

On Windows, Swiss DEV (Development- and TestServer) [CH/DE] runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

On what schedule does Swiss DEV (Development- and TestServer) [CH/DE] reset its map?

From the force wipe, Swiss DEV (Development- and TestServer) [CH/DE]'s next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 50 days 10 hours have passed since this world was made. Its tags carry a monthly wipe schedule.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Swiss DEV (Development- and TestServer) [CH/DE] part of?

These Rust Wipe Tracker lists take Swiss DEV (Development- and TestServer) [CH/DE]: Rust servers in Europe, Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Swiss DEV (Development- and TestServer) [CH/DE]?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Server browser category: Europe are the tags Swiss DEV (Development- and TestServer) [CH/DE] publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to Swiss DEV (Development- and TestServer) [CH/DE]?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 144.76.237.126:28035.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Server browser category: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.