Come on let's go!
Offline 144.76.28.124:45625 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 147 / 250
- Rustoria.co - EU East Long 116 / 200
- Rusty Moose |EU Main| 13 / 250
- Rustoria.co - EU Main 18 / 250
- Rustafied.com - EU Friday 13 / 100
- Rustoria.co - EU East Medium 29 / 200
Quick answers
From the figures on this page.
Player count
Where does Come on let's go! place among Rust servers?
A seven-day player-hours count places Come on let's go! at #15,491: the top 69% of every ranked server.
How many players are on Come on let's go! right now?
At the moment Come on let's go! is offline, having last been seen 41 days 19 hours ago.
Server rules
On what map does Come on let's go! take place?
The map on Come on let's go! is procedural, produced by the game.
Which settings and rules apply on Come on let's go!?
The name of Come on let's go! gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
Server details
What location does Come on let's go! run from?
You will find no region published by Come on let's go!. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 144.76.28.124:45625.
What is the uptime of Come on let's go!, and is it online?
The current status for Come on let's go! is offline, last seen 41 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 17 September 2026.
On what Rust version does Come on let's go! operate?
The version on Come on let's go! is Rust network protocol 2633 and build 163794, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Come on let's go! reset its map?
Its rhythm cannot yet be told: too few of Come on let's go!'s wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 41 days 21 hours.
Tags and filters
Where does Come on let's go! appear in Rust Wipe Tracker lists and filters?
You will find Come on let's go! on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Come on let's go!?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags Come on let's go! publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Come on let's go!?
Enter client.connect 144.76.28.124:45625 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.