MIKROLOAD
Offline 144.76.28.124:50511 checked 18d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 103 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 125 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 97 / 700
- RustSpain.com | EU Main 27 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 26 / 1000
Quick answers
From the figures on this page.
Player activity
Where does MIKROLOAD place among Rust servers?
Over the past seven days, MIKROLOAD has climbed to #10,438 for player hours, putting it in the top 47% of all ranked servers.
What is the current population on MIKROLOAD?
The last sighting of MIKROLOAD was 18 days 5 hours ago; it is offline right now.
Server rules
What is the current map on MIKROLOAD?
The game generates the procedural map on MIKROLOAD at size 2,500 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for MIKROLOAD?
You will not find a gather rate in the name of MIKROLOAD. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does MIKROLOAD run from?
There is no region published for MIKROLOAD. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 144.76.28.124:50511.
How reliable is MIKROLOAD, and is it currently online?
Offline for now: MIKROLOAD was last seen 18 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 10 October 2026.
On what Rust version does MIKROLOAD operate?
On Linux, MIKROLOAD runs Rust network protocol 2634 and build 167398. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does MIKROLOAD wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of MIKROLOAD's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 18 days 8 hours.
Tags and listings
Where does MIKROLOAD appear across the Rust Wipe Tracker lists and filters?
You will find MIKROLOAD on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on MIKROLOAD?
The game's server browser picks up these MIKROLOAD tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join MIKROLOAD?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 144.76.28.124:50511.