Local Staging
Offline 145.224.101.125:28015 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 50 / 250
- Rustoria.co - EU East Long 92 / 200
- Rusty Moose |EU Main| 270 / 300
- Rustafied.com - EU Friday 13 / 100
- Rustoria.co - EU Main 329 / 375
- Rustoria.co - EU East Medium 272 / 300
Quick answers
From the figures on this page.
Player activity
What is the ranking of Local Staging against other Rust servers?
In the top 61% of all ranked servers sits Local Staging, at #14,497 on hours played over seven days.
How many players are on Local Staging right now?
The last sighting of Local Staging was 30 days 10 hours ago; it is offline right now.
Rules and settings
What is the current map on Local Staging?
A procedural map, generated by the game, is what Local Staging runs.
Which settings and rules apply on Local Staging?
You will not find a gather rate in the name of Local Staging. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Server details
In which region is Local Staging based?
No region is published by Local Staging. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 145.224.101.125:28015.
What is the uptime of Local Staging, and is it online?
Offline for now: Local Staging was last seen 30 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 29 September 2026.
What Rust version is Local Staging using?
Rust network protocol 2634 and build 166207 on Windows is what Local Staging runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does Local Staging reset its map?
There are too few of Local Staging's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 30 days 11 hours.
Server tags
Where does Local Staging appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Local Staging are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Local Staging?
The game's server browser picks up these Local Staging tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166207 (Build): Build number: 166207; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Local Staging?
Enter client.connect 145.224.101.125:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.