nameserver
Offline 145.224.111.110:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 395 / 500
- Rustoria.co - EU East Long 246 / 300
- Rusty Moose |EU Main| 42 / 250
- Rustoria.co - EU Main 31 / 250
- Rustafied.com - EU Friday 70 / 100
- Rustoria.co - EU East Medium 81 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of nameserver against other Rust servers?
In the top 59% of all ranked servers sits nameserver, at #13,111 on hours played over seven days.
What is the current population on nameserver?
At the moment nameserver is offline, having last been seen 2 days 2 hours ago. The seven-day figures show an average of 0 players and a peak of 1.
Rules and settings
Which map is active on nameserver?
A procedural map, generated by the game, is what nameserver runs.
What settings and rules should you know for nameserver?
The name of nameserver gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is nameserver based?
No region is published by nameserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 145.224.111.110:28015 is its address.
What is the uptime of nameserver, and is it online?
Offline for now: nameserver was last seen 2 days 2 hours ago. 0 of 24 hours were up in the last 1 full day, a 0% share. The first sighting of it by Rust Wipe Tracker came on 26 October 2026.
What Rust version is nameserver using?
The version on nameserver is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does nameserver wipe, and at what times?
Its rhythm cannot yet be told: too few of nameserver's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 5 days 18 hours have passed since this world was made.
Tags and filters
Where does nameserver appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take nameserver: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on nameserver?
The game's server browser picks up these nameserver tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join nameserver?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 145.224.111.110:28015.