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Network live 11,786 servers online 66,925 players aboard 190 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

LinuxGSM

Offline 145.224.72.143:28015 checked 29d ago

Tracking number · connect
Wipe progress · wiped 31d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 50 players now 2% full
07-day averagepeak –
#14,450ranktop 60%
31d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep2 Oct4 Oct6 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 27 Sep, 10:37 UTC 11:37 UK · 32d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 26 Sep, 15:07 UTC 16:07 UK · 32d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 541 / 525
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 387 / 450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 49 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 50 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 57 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average 165 / 200
Help desk

Quick answers

From the figures on this page.

Population

How does LinuxGSM compare with other Rust servers in the rankings?

A seven-day player-hours count places LinuxGSM at #14,450: the top 60% of every ranked server.

What is the current population on LinuxGSM?

The last sighting of LinuxGSM was 29 days 13 hours ago; it is offline right now.

Server rules

Which map is active on LinuxGSM?

The map on LinuxGSM is procedural, produced by the game.

Which settings and rules apply on LinuxGSM?

You will not find a gather rate in the name of LinuxGSM. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.

About the server

What location does LinuxGSM run from?

No region is published by LinuxGSM. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 145.224.72.143:28015.

How reliable is LinuxGSM, and is it currently online?

LinuxGSM is offline at the moment, with the last sighting 29 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 25 September 2026.

What Rust version is LinuxGSM using?

On Linux, LinuxGSM runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How does LinuxGSM handle its wipe days?

1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.

When does LinuxGSM wipe? What schedule does it follow?

To tell its rhythm we would need more of LinuxGSM's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 31 days 21 hours.

Server tags

Where does LinuxGSM appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include LinuxGSM are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on LinuxGSM?

gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags LinuxGSM publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join LinuxGSM?

Enter client.connect 145.224.72.143:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Join only if your game runs protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.