LinuxGSM
Offline 145.224.72.143:28015 checked 29d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 27 Sep, 10:37 UTC 11:37 UK · 32d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sat 26 Sep, 15:07 UTC 16:07 UK · 32d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 541 / 525
- Rustoria.co - EU East Long 387 / 450
- Rusty Moose |EU Main| 49 / 250
- Rustoria.co - EU Main 50 / 250
- Rustafied.com - EU Friday 57 / 100
- Rustoria.co - EU East Medium 165 / 200
Quick answers
From the figures on this page.
Population
How does LinuxGSM compare with other Rust servers in the rankings?
A seven-day player-hours count places LinuxGSM at #14,450: the top 60% of every ranked server.
What is the current population on LinuxGSM?
The last sighting of LinuxGSM was 29 days 13 hours ago; it is offline right now.
Server rules
Which map is active on LinuxGSM?
The map on LinuxGSM is procedural, produced by the game.
Which settings and rules apply on LinuxGSM?
You will not find a gather rate in the name of LinuxGSM. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
About the server
What location does LinuxGSM run from?
No region is published by LinuxGSM. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 145.224.72.143:28015.
How reliable is LinuxGSM, and is it currently online?
LinuxGSM is offline at the moment, with the last sighting 29 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 25 September 2026.
What Rust version is LinuxGSM using?
On Linux, LinuxGSM runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How does LinuxGSM handle its wipe days?
1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.
When does LinuxGSM wipe? What schedule does it follow?
To tell its rhythm we would need more of LinuxGSM's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 31 days 21 hours.
Server tags
Where does LinuxGSM appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include LinuxGSM are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LinuxGSM?
gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags LinuxGSM publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join LinuxGSM?
Enter client.connect 145.224.72.143:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.