test
Offline 145.224.72.90:20000 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 176 / 250
- Rustoria.co - EU East Long 120 / 200
- Rusty Moose |EU Main| 18 / 250
- Rustoria.co - EU Main 14 / 250
- Rustafied.com - EU Friday 20 / 100
- Rustoria.co - EU East Medium 25 / 200
Quick answers
From the figures on this page.
Player activity
How does test compare with other Rust servers in the rankings?
In the top 72% of all ranked servers sits test, at #15,909 on hours played over seven days.
What is the current population on test?
At the moment test is offline, having last been seen 21 days 8 hours ago.
Server rules
On what map does test take place?
The game generates the procedural map that test runs.
Which settings and rules apply on test?
You will not find a gather rate in the name of test. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is not active.
Server details
In which region is test based?
No region is published by test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 145.224.72.90:20000.
How reliable is test, and is it currently online?
test is offline at the moment, with the last sighting 21 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 7 October 2026.
What Rust version is test using?
Rust network protocol 2634 and build 167058 on Windows is what test runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does test reset its map?
To tell its rhythm we would need more of test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 26 days 8 hours.
Tags and filters
Where does test appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include test are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on test?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags test publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 145.224.72.90:20000.