LINs RUST Server v2
Offline 145.224.74.2:28015 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 154 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 135 / 225
- RustSpain.com | EU Main 28 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 147 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 46 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of LINs RUST Server v2 against other Rust servers?
In the top – of all ranked servers sits LINs RUST Server v2, at #11,760 on hours played over seven days.
What is the current population on LINs RUST Server v2?
The last sighting of LINs RUST Server v2 was 41 days 2 hours ago; it is offline right now.
Server rules
What is the current map on LINs RUST Server v2?
The game generates the procedural map that LINs RUST Server v2 runs.
What are the rules on LINs RUST Server v2, and what settings does it run?
No gather rate appears in the name of LINs RUST Server v2. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is disabled.
About the server
What is the location of LINs RUST Server v2?
No region is published by LINs RUST Server v2. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 145.224.74.2:28015.
What is the uptime of LINs RUST Server v2, and is it online?
LINs RUST Server v2 is offline at the moment, with the last sighting 41 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 16 September 2026.
What Rust version is LINs RUST Server v2 using?
Rust network protocol 2633 and build 163207 on Linux is what LINs RUST Server v2 runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does LINs RUST Server v2 wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of LINs RUST Server v2's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 52 days 4 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is LINs RUST Server v2 part of?
You will find LINs RUST Server v2 on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on LINs RUST Server v2?
The game's server browser picks up these LINs RUST Server v2 tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to LINs RUST Server v2?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 145.224.74.2:28015.