test
Offline 145.224.74.71:20000 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player count
What is the ranking of test against other Rust servers?
Over the past seven days, test has climbed to #11,586 for player hours, putting it in the top 52% of all ranked servers.
How many players are on test right now?
At the moment test is offline, having last been seen 5 days 22 hours ago. The seven-day figures show an average of 0 players and a peak of 1.
Map and rules
On what map does test take place?
A procedural map, generated by the game, is what test runs.
What are the rules on test, and what settings does it run?
You will not find a gather rate in the name of test. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is disabled.
Server details
What location does test run from?
There is no region published for test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 145.224.74.71:20000 is its address.
How reliable is test, and is it currently online?
The current status for test is offline, last seen 5 days 22 hours ago. 0% is the uptime for the last 5 full days, up for 0 of 120 hours. It was first seen by Rust Wipe Tracker on 22 October 2026.
What Rust version is test using?
The version on test is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does test wipe, and at what times?
Its rhythm cannot yet be told: too few of test's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 26 days 1 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is test part of?
You will find test on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on test?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags test publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 145.224.74.71:20000.