My Rust server | Powered by AMP
Offline 145.224.83.119:28015 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 621 / 675
- Rustoria.co - EU East Long 393 / 425
- Rustoria.co - EU Main 40 / 250
- Rusty Moose |EU Main| 47 / 250
- Rustoria.co - EU East Medium 153 / 200
- Rustafied.com - EU Friday 95 / 125
Quick answers
From the figures on this page.
Player count
How does My Rust server | Powered by AMP compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits My Rust server | Powered by AMP, at #15,274 on hours played over seven days.
Is My Rust server | Powered by AMP busy at the moment?
The last sighting of My Rust server | Powered by AMP was 9 days 9 hours ago; it is offline right now.
Map and rules
What is the current map on My Rust server | Powered by AMP?
The game generates the procedural map that My Rust server | Powered by AMP runs.
Which settings and rules apply on My Rust server | Powered by AMP?
The name of My Rust server | Powered by AMP gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of My Rust server | Powered by AMP?
No region is published by My Rust server | Powered by AMP. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 145.224.83.119:28015.
Is My Rust server | Powered by AMP up, and how good is its uptime?
The current status for My Rust server | Powered by AMP is offline, last seen 9 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 17 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does My Rust server | Powered by AMP operate?
On Linux, My Rust server | Powered by AMP runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does My Rust server | Powered by AMP wipe? What schedule does it follow?
There are too few of My Rust server | Powered by AMP's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 43 days 15 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is My Rust server | Powered by AMP part of?
You will find My Rust server | Powered by AMP on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Rust server | Powered by AMP?
The game's server browser picks up these My Rust server | Powered by AMP tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join My Rust server | Powered by AMP?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 145.224.83.119:28015.