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Network live 11,692 servers online 37,024 players aboard 87 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Last Frontier | DEV | Whitelist

Online EU 145.239.1.33:27017 checked 11m ago

vanillamoddedcarbonpve
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 16h · high confidence
0/ 50 players now 0% full
07-day averagepeak –
#15,353ranktop 69% · #2568 in EU
27d agolast wipeno schedule published
7d 16hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

025507510003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 16h.

The force wipe · high confidence
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 16hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 16h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 19:12 UTC FW 20:12 UK · 27d ago
    Force wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 240 on average 109 / 2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average 8 / 100
  3. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average 8 / 200
  4. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average 7 / 200
  5. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average 6 / 140
  6. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average 6 / 200
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Last Frontier | DEV | Whitelist against other Rust servers?

On player hours over the last seven days, Last Frontier | DEV | Whitelist ranks #15,353 overall and #2,568 in Europe, in the top 69% of all ranked servers.

What is the current population on Last Frontier | DEV | Whitelist?

Checking now: 0 players on 50 slots at Last Frontier | DEV | Whitelist. For the last seven days the average player count was 0.

Server rules

What is the current map on Last Frontier | DEV | Whitelist?

Size 4,000 and seed 1337 define the procedural map Last Frontier | DEV | Whitelist runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: Last Frontier Map.

What are the rules on Last Frontier | DEV | Whitelist, and what settings does it run?

The name of Last Frontier | DEV | Whitelist gives no gather rate. The game's default applies: 8 players to a group at most. It runs roleplay, jobs, towns and rules for roleplay. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of Last Frontier | DEV | Whitelist?

With its EU tag, Last Frontier | DEV | Whitelist places itself in Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 145.239.1.33:27017.

Does Last Frontier | DEV | Whitelist perform well?

Averaged over the last 48 hours, server fps was 99, with a low of 93. Buildings, deployables and all the rest of the world pushed its entity count as high as 102,323. The highest memory reading was 3,472 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is Last Frontier | DEV | Whitelist, and is it currently online?

Last Frontier | DEV | Whitelist is up and online at the moment. The uptime it reports puts its last restart at about 5 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does Last Frontier | DEV | Whitelist operate?

Rust network protocol 2635 and build 168909 on Linux is what Last Frontier | DEV | Whitelist runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on Last Frontier | DEV | Whitelist when wipe day arrives?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

On what schedule does Last Frontier | DEV | Whitelist reset its map?

The only wipe Last Frontier | DEV | Whitelist takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 27 days 7 hours.

Server tags

Where does Last Frontier | DEV | Whitelist appear in Rust Wipe Tracker lists and filters?

You will find Last Frontier | DEV | Whitelist on the following Rust Wipe Tracker lists: Rust servers in Europe, Modded Rust servers, Best Rust PvE servers and Roleplay Rust servers and their wipes. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the server tags on Last Frontier | DEV | Whitelist?

The game's server browser picks up these Last Frontier | DEV | Whitelist tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^r (Roleplay): A server for roleplay; ^p (PvE): The world provides the danger, not other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to Last Frontier | DEV | Whitelist?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 145.239.1.33:27017. Its website can be found at https://discord.com/invite/YWEXSJ2DuS.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^v,^r,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE The world provides the danger, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.