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Network live 11,696 servers online 45,884 players aboard 101 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[DEV] Fireabend

Offline 145.239.232.105:27016 checked 6d ago

vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ ? players now
07-day averagepeak –
#15,349ranktop 69%
10d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
88%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 18 Oct, 18:07 UTC 19:07 UK · 10d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 18 Oct, 08:10 UTC 09:10 UK · 10d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  3. Sat 17 Oct, 08:11 UTC 09:11 UK · 11d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  4. Fri 16 Oct, 08:11 UTC 09:11 UK · 12d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  5. Thu 15 Oct, 08:11 UTC 09:11 UK · 13d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Wed 14 Oct, 08:11 UTC 09:11 UK · 14d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Tue 13 Oct, 08:11 UTC 09:11 UK · 15d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  8. Mon 12 Oct, 08:11 UTC 09:11 UK · 16d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  9. Sun 11 Oct, 08:11 UTC 09:11 UK · 17d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  10. Sat 10 Oct, 08:11 UTC 09:11 UK · 18d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
Show all 20 wipes
  1. Fri 9 Oct, 08:11 UTC 09:11 UK · 19d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  2. Thu 8 Oct, 08:11 UTC 09:11 UK · 20d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Wed 7 Oct, 08:10 UTC 09:10 UK · 21d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  4. Tue 6 Oct, 08:11 UTC 09:11 UK · 22d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  5. Mon 5 Oct, 08:11 UTC 09:11 UK · 23d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Sun 4 Oct, 08:11 UTC 09:11 UK · 24d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Sat 3 Oct, 08:11 UTC 09:11 UK · 25d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  8. Fri 2 Oct, 08:11 UTC 09:11 UK · 26d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  9. Thu 1 Oct, 17:57 UTC FW 18:57 UK · 27d ago
    Force wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  10. Thu 1 Oct, 08:11 UTC 09:11 UK · 27d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

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The same kind of game, then region, group limit, rate and wipes.

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Help desk

Quick answers

From the figures on this page.

Player count

Where does [DEV] Fireabend place among Rust servers?

A seven-day player-hours count places [DEV] Fireabend at #15,349: the top 69% of every ranked server.

How many players are on [DEV] Fireabend right now?

At the moment [DEV] Fireabend is offline, having last been seen 6 days 7 hours ago. For the last seven days the average player count was 0.

Rules and settings

On what map does [DEV] Fireabend take place?

Size 3,600 and seed 2123612209 define the procedural map [DEV] Fireabend runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page. Its name for the map: Custom Map.

What settings and rules should you know for [DEV] Fireabend?

The name of [DEV] Fireabend gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. Vanilla is the label it uses for itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, the anti-cheat from Valve, is active.

About the server

In which region is [DEV] Fireabend based?

No region is published by [DEV] Fireabend. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 145.239.232.105:27016.

Is [DEV] Fireabend up, and how good is its uptime?

[DEV] Fireabend is offline at the moment, with the last sighting 6 days 7 hours ago. 11% is the uptime for the last 7 full days, up for 18 of 168 hours. 23 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is [DEV] Fireabend using?

The version on [DEV] Fireabend is Rust network protocol 2634 and build 167781, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What happens on [DEV] Fireabend when wipe day arrives?

At their busiest, its recent wipes drew an average of 2 players. After 1 hours the latest wipe's crowd hit its peak.

When does [DEV] Fireabend wipe? What schedule does it follow?

There is no next wipe to predict for [DEV] Fireabend: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 10 days 5 hours.

Tags and listings

Where does [DEV] Fireabend appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take [DEV] Fireabend: Modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on [DEV] Fireabend?

The game's server browser picks up these [DEV] Fireabend tags: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join [DEV] Fireabend?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 145.239.232.105:27016.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp0
Max players It holds 0 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.