A Rust Server
Offline 145.239.66.114:25001 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 500 / 525
- Rustoria.co - EU East Long 388 / 450
- Rusty Moose |EU Main| 49 / 250
- Rustoria.co - EU Main 48 / 250
- Rustafied.com - EU Friday 51 / 100
- Rustoria.co - EU East Medium 161 / 200
Quick answers
From the figures on this page.
Population
How does A Rust Server compare with other Rust servers in the rankings?
A seven-day player-hours count places A Rust Server at #12,848: the top 59% of every ranked server.
What is the current population on A Rust Server?
At the moment A Rust Server is offline, having last been seen 13 days 13 hours ago.
Rules and settings
What is the current map on A Rust Server?
The game generates the procedural map on A Rust Server at size 3,000 with seed 61832. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on A Rust Server, and what settings does it run?
The name of A Rust Server gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does A Rust Server run from?
There is no region published for A Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 145.239.66.114:25001 is its address.
Is A Rust Server up, and how good is its uptime?
A Rust Server is offline at the moment, with the last sighting 13 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 15 October 2026.
What Rust version is A Rust Server using?
Rust network protocol 2634 and build 167781 on Linux is what A Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does A Rust Server wipe, and at what times?
There are too few of A Rust Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 13 days 16 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is A Rust Server part of?
The Rust Wipe Tracker lists that include A Rust Server are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on A Rust Server?
Read off the game's server browser, the tags for A Rust Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join A Rust Server?
Enter client.connect 145.239.66.114:25001 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.