4Netplayers Rust Server
Offline 146.0.45.91:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 16:24 UTC 17:24 UK · 26d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of 4Netplayers Rust Server against other Rust servers?
A seven-day player-hours count places 4Netplayers Rust Server at #15,373: the top 69% of every ranked server.
Is 4Netplayers Rust Server busy at the moment?
The last sighting of 4Netplayers Rust Server was 2 days 20 hours ago; it is offline right now. For the last seven days the average player count was 0.
Server rules
On what map does 4Netplayers Rust Server take place?
Size 2,500 and seed 1234567890 define the procedural map 4Netplayers Rust Server runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: Custom Map.
What settings and rules should you know for 4Netplayers Rust Server?
You will not find a gather rate in the name of 4Netplayers Rust Server. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does 4Netplayers Rust Server run from?
You will find no region published by 4Netplayers Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 146.0.45.91:28015.
What is the uptime of 4Netplayers Rust Server, and is it online?
4Netplayers Rust Server is offline at the moment, with the last sighting 2 days 20 hours ago. 71% is the uptime for the last 7 full days, up for 119 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 2 October 2026.
On what Rust version does 4Netplayers Rust Server operate?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does 4Netplayers Rust Server handle its wipe days?
4 players is the average peak across its recent wipes. 20 hours after the latest wipe, the crowd reached its peak.
When does 4Netplayers Rust Server wipe? What schedule does it follow?
To tell its rhythm we would need more of 4Netplayers Rust Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 26 days 3 hours have passed since this world was made.
Server tags
Where does 4Netplayers Rust Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include 4Netplayers Rust Server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on 4Netplayers Rust Server?
Read off the game's server browser, the tags for 4Netplayers Rust Server are: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to 4Netplayers Rust Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 146.0.45.91:28015.