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Network live 11,735 servers online 53,199 players aboard 133 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Fette Insel

Online 146.0.45.96:28015 checked 10m ago

Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak 4
#4,660ranktop 21%
5d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

01020304000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average 322 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 210 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average 34 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average 28 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 54 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 73 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Fette Insel place among Rust servers?

In the top 21% of all ranked servers sits Fette Insel, at #4,660 on hours played over seven days.

What is the current population on Fette Insel?

At the moment 0 players are on Fette Insel, which has 10 slots. Averaged over the past week: 0 players, peaking at 4. Over the last 48 hours, the peak hour came at 19:00 UTC with an average of 2 players.

Map and rules

On what map does Fette Insel take place?

Generated by the game with seed 1234567890, the procedural map on Fette Insel is size 6,000. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on Fette Insel?

You will not find a gather rate in the name of Fette Insel. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

About the server

What location does Fette Insel run from?

No region is published by Fette Insel. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 146.0.45.96:28015.

What is the performance like on Fette Insel?

The 48-hour average for server fps stands at 29, never dipping below 26. The world held as many as 201,756 entities: buildings, deployables and the rest. 4,346 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is Fette Insel, and is it currently online?

Fette Insel is up and online at the moment. The uptime it reports puts its last restart at about 17 hours ago. 100% is the uptime for the last 4 full days, up for 96 of 96 hours. 23 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Fette Insel using?

The version on Fette Insel is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How often does Fette Insel wipe, and at what times?

There are too few of Fette Insel's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 5 days 5 hours.

Tags and listings

Where does Fette Insel appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Fette Insel: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.

How should you read the tags on Fette Insel?

gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags Fette Insel publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join Fette Insel?

Enter client.connect 146.0.45.96:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.