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Network live 11,658 servers online 48,164 players aboard 112 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ServerName

Offline 146.103.123.141:28015 checked 45d ago

Tracking number · connect
Wipe progress · wiped 45d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 1 players now 100% full
07-day averagepeak –
–rankscore 0
45d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average 338 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 296 / 325
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 28 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 21 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 42 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average 124 / 200
Help desk

Quick answers

From the figures on this page.

Population

How many players are on ServerName right now?

At the moment ServerName is offline, having last been seen 45 days 23 hours ago.

Server rules

What is the current map on ServerName?

A procedural map, generated by the game, is what ServerName runs.

What are the rules on ServerName, and what settings does it run?

No gather rate appears in the name of ServerName. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of ServerName?

No region is published by ServerName. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 146.103.123.141:28015 is its address.

How reliable is ServerName, and is it currently online?

The current status for ServerName is offline, last seen 45 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is ServerName using?

The version on ServerName is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How often does ServerName wipe, and at what times?

To tell its rhythm we would need more of ServerName's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 45 days 23 hours.

Tags and listings

Where does ServerName appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take ServerName: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on ServerName?

gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags ServerName publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join ServerName?

Enter client.connect 146.103.123.141:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players The server has 1 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.