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Network live 11,726 servers online 64,279 players aboard 196 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ServerName

Offline 146.120.116.135:28015 checked 4d ago

Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 1 players now 100% full
17-day averagepeak 1
#10,971ranktop 49%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep4 Oct19 Oct24 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 16 Oct, 15:14 UTC 16:14 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average 109 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 127 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average 467 / 575
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 29 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 534 / 650
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average 445 / 525
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of ServerName against other Rust servers?

In the top 49% of all ranked servers sits ServerName, at #10,971 on hours played over seven days.

What is the current population on ServerName?

The last sighting of ServerName was 4 days 8 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1.

Map and rules

On what map does ServerName take place?

The game generates the procedural map that ServerName runs.

What are the rules on ServerName, and what settings does it run?

You will not find a gather rate in the name of ServerName. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What location does ServerName run from?

There is no region published for ServerName. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 146.120.116.135:28015 is its address.

How reliable is ServerName, and is it currently online?

The current status for ServerName is offline, last seen 4 days 8 hours ago. It was up 4 of 168 hours over the last 7 full days, 2% of the time. It was first seen by Rust Wipe Tracker on 14 September 2026.

On what Rust version does ServerName operate?

Rust network protocol 2635 and build 168909 on Windows is what ServerName runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on ServerName?

1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.

How often does ServerName wipe, and at what times?

To tell its rhythm we would need more of ServerName's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 13 days 8 hours have passed since this world was made.

Tags and listings

Where does ServerName appear in Rust Wipe Tracker lists and filters?

You will find ServerName on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on ServerName?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags ServerName publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join ServerName?

Enter client.connect 146.120.116.135:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.