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Network live 11,722 servers online 54,556 players aboard 136 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

4Netplayers RustWorld

Offline 146.59.0.52:24900 checked 23d ago

Tracking number · connect
Wipe progress · wiped 23d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,962ranktop 71%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.5 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 4 OctSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 4 Oct, 07:35 UTC 08:35 UK · 23d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 20 Sep, 19:45 UTC 20:45 UK · 37d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    13.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average 460 / 525
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average 27 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average 46 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 209 / 275
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 78 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average 92 / 150
Help desk

Quick answers

From the figures on this page.

Player activity

Where does 4Netplayers RustWorld place among Rust servers?

Over the past seven days, 4Netplayers RustWorld has climbed to #15,962 for player hours, putting it in the top 71% of all ranked servers.

Is 4Netplayers RustWorld busy at the moment?

The last sighting of 4Netplayers RustWorld was 23 days 3 hours ago; it is offline right now.

Server rules

On what map does 4Netplayers RustWorld take place?

The game generates the procedural map on 4Netplayers RustWorld at size 3,500 with seed 1234567890. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on 4Netplayers RustWorld?

No gather rate appears in the name of 4Netplayers RustWorld. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

Server details

In which region is 4Netplayers RustWorld based?

You will find no region published by 4Netplayers RustWorld. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 146.59.0.52:24900.

Is 4Netplayers RustWorld up, and how good is its uptime?

The current status for 4Netplayers RustWorld is offline, last seen 23 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does 4Netplayers RustWorld operate?

The version on 4Netplayers RustWorld is Rust network protocol 2634 and build 166652, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What should you expect from wipe day on 4Netplayers RustWorld?

0 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 1.

When does 4Netplayers RustWorld wipe? What schedule does it follow?

There are too few of 4Netplayers RustWorld's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 23 days 16 hours.

Tags and filters

Where does 4Netplayers RustWorld appear in Rust Wipe Tracker lists and filters?

You will find 4Netplayers RustWorld on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on 4Netplayers RustWorld?

The game's server browser picks up these 4Netplayers RustWorld tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to 4Netplayers RustWorld?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 146.59.0.52:24900.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.