diddy
Offline 146.70.129.125:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 541 / 525
- Rustoria.co - EU East Long 387 / 450
- Rusty Moose |EU Main| 49 / 250
- Rustoria.co - EU Main 50 / 250
- Rustafied.com - EU Friday 57 / 100
- Rustoria.co - EU East Medium 165 / 200
Quick answers
From the figures on this page.
Population
Where does diddy place among Rust servers?
A seven-day player-hours count places diddy at #13,546: the top 61% of every ranked server.
How many players are on diddy right now?
The last sighting of diddy was 17 days 19 hours ago; it is offline right now.
Map and rules
What is the current map on diddy?
A procedural map, generated by the game, is what diddy runs.
What are the rules on diddy, and what settings does it run?
You will not find a gather rate in the name of diddy. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is disabled.
Operator and location
What location does diddy run from?
There is no region published for diddy. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 146.70.129.125:28015 is its address.
Is diddy up, and how good is its uptime?
diddy is offline at the moment, with the last sighting 17 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 11 October 2026.
What Rust version is diddy using?
Rust network protocol 2634 and build 166652 on Windows is what diddy runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does diddy wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of diddy's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 23 days 23 hours have passed since this world was made.
Server tags
Where does diddy appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include diddy are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on diddy?
The game's server browser picks up these diddy tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join diddy?
Enter client.connect 146.70.129.125:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.