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Network live 11,880 servers online 98,236 players aboard 395 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

DoYouBelieveChineseCanFly

Offline 147.189.168.112:27107 checked 12d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 20d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 24 players now 0% full
07-day averagepeak –
#15,233ranktop 70%
20d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct18 Oct21 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 152 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 123 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 184 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 98 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average 238 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 347 / 350
Help desk

Quick answers

From the figures on this page.

Population

How does DoYouBelieveChineseCanFly compare with other Rust servers in the rankings?

A seven-day player-hours count places DoYouBelieveChineseCanFly at #15,233: the top 70% of every ranked server.

Is DoYouBelieveChineseCanFly busy at the moment?

At the moment DoYouBelieveChineseCanFly is offline, having last been seen 12 days 12 hours ago.

Map and rules

On what map does DoYouBelieveChineseCanFly take place?

Generated by the game with seed 100, the procedural map on DoYouBelieveChineseCanFly is size 3,000. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for DoYouBelieveChineseCanFly?

No gather rate appears in the name of DoYouBelieveChineseCanFly. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

What location does DoYouBelieveChineseCanFly run from?

No region is published by DoYouBelieveChineseCanFly. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 147.189.168.112:27107 is its address.

How reliable is DoYouBelieveChineseCanFly, and is it currently online?

The current status for DoYouBelieveChineseCanFly is offline, last seen 12 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 8 October 2026.

What Rust version is DoYouBelieveChineseCanFly using?

On Linux, DoYouBelieveChineseCanFly runs Rust network protocol 2634 and build 167231. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

On what schedule does DoYouBelieveChineseCanFly reset its map?

Its rhythm cannot yet be told: too few of DoYouBelieveChineseCanFly's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 20 days 21 hours.

Tags and filters

Where does DoYouBelieveChineseCanFly appear in Rust Wipe Tracker lists and filters?

You will find DoYouBelieveChineseCanFly on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on DoYouBelieveChineseCanFly?

gmrust (Game mode): Standard Rust survival is the game mode here; mp24 (Max players): It holds 24 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags DoYouBelieveChineseCanFly publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to DoYouBelieveChineseCanFly?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 147.189.168.112:27107.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp24
Max players It holds 24 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.