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Network live 11,810 servers online 75,437 players aboard 107 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Server Name

Offline 147.192.99.59:28015 checked 3d ago

Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 500 players now 0% full
17-day averagepeak 1
#6,115ranktop 28%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 23 Oct, 12:24 UTC 13:24 UK · 5d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 17 Oct, 07:27 UTC 08:27 UK · 11d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    6.2 days
    Players before
    1
  3. Sun 11 Oct, 21:51 UTC 22:51 UK · 16d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    5.4 days
    Players before
    1
  4. Sat 10 Oct, 23:24 UTC 00:24 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  5. Sat 10 Oct, 04:08 UTC 05:08 UK · 18d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1
  6. Thu 8 Oct, 13:07 UTC 14:07 UK · 20d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.6 days
    Players before
    1
  7. Fri 2 Oct, 22:11 UTC 23:11 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    5.6 days
    Players before
    1
  8. Thu 1 Oct, 22:30 UTC FW 23:30 UK · 26d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  9. Thu 1 Oct, 10:31 UTC 11:31 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
  10. Sat 26 Sep, 05:38 UTC 06:38 UK · 32d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    5.2 days
    Players before
    1
Show all 13 wipes
  1. Tue 22 Sep, 23:33 UTC 00:33 UK · 35d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    3.3 days
    Players before
    1
  2. Sun 20 Sep, 23:04 UTC 00:04 UK · 37d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2 days
    Players before
    1
  3. Fri 18 Sep, 21:48 UTC 22:48 UK · 39d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average 573 / 675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 364 / 525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average 42 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 44 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average 119 / 200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average 136 / 300
Help desk

Quick answers

From the figures on this page.

Player activity

How does My Server Name compare with other Rust servers in the rankings?

In the top 28% of all ranked servers sits My Server Name, at #6,115 on hours played over seven days.

How many players are on My Server Name right now?

The last sighting of My Server Name was 3 days 11 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1.

Rules and settings

On what map does My Server Name take place?

The game generates the procedural map that My Server Name runs.

What settings and rules should you know for My Server Name?

You will not find a gather rate in the name of My Server Name. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is My Server Name based?

No region is published by My Server Name. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 147.192.99.59:28015.

What is the uptime of My Server Name, and is it online?

My Server Name is offline at the moment, with the last sighting 3 days 11 hours ago. It was up 24 of 168 hours over the last 7 full days, 14% of the time. The first sighting of it by Rust Wipe Tracker came on 16 September 2026.

What Rust version is My Server Name using?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on My Server Name when wipe day arrives?

The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.

When does My Server Name wipe? What schedule does it follow?

No next wipe can be predicted for My Server Name, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 5 days 8 hours.

Server tags

Where does My Server Name appear across the Rust Wipe Tracker lists and filters?

You will find My Server Name on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on My Server Name?

gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags My Server Name publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join My Server Name?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 147.192.99.59:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp500
Max players Slot count: 500.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.