ServerTEST12
Offline 147.45.152.99:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 156 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 188 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 77 / 700
- RustSpain.com | EU Main 8 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22 / 1000
Quick answers
From the figures on this page.
Player activity
How does ServerTEST12 compare with other Rust servers in the rankings?
Over the past seven days, ServerTEST12 has climbed to #5,272 for player hours, putting it in the top 24% of all ranked servers.
Is ServerTEST12 busy at the moment?
The last sighting of ServerTEST12 was 2 days ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1.
Map and rules
What is the current map on ServerTEST12?
A procedural map, generated by the game, is what ServerTEST12 runs.
What are the rules on ServerTEST12, and what settings does it run?
You will not find a gather rate in the name of ServerTEST12. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is not active.
Server details
What is the location of ServerTEST12?
No region is published by ServerTEST12. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 147.45.152.99:28015 is its address.
Is ServerTEST12 up, and how good is its uptime?
The current status for ServerTEST12 is offline, last seen 2 days ago. 28% is the uptime for the last 6 full days, up for 41 of 144 hours. The first sighting of it by Rust Wipe Tracker came on 22 October 2026.
What Rust version is ServerTEST12 using?
On Windows, ServerTEST12 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does ServerTEST12 reset its map?
Its rhythm cannot yet be told: too few of ServerTEST12's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 6 days 20 hours.
Server tags
Where does ServerTEST12 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include ServerTEST12 are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
What is the meaning of the server tags on ServerTEST12?
gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags ServerTEST12 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join ServerTEST12?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 147.45.152.99:28015.