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Network live 11,847 servers online 92,510 players aboard 385 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Rust Server

Online 148.113.16.215:50012 checked 11m ago

Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 40 players now 0% full
07-day averagepeak –
#15,344ranktop 69%
3d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 470 / 575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 451 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average 847 / 250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 58 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average 950 / 250
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average 26 / 250
Help desk

Quick answers

From the figures on this page.

Player count

Where does A Rust Server place among Rust servers?

Over the past seven days, A Rust Server has climbed to #15,344 for player hours, putting it in the top 69% of all ranked servers.

What is the current population on A Rust Server?

The current count is 0 players on 40 slots for A Rust Server. The seven-day average for this server is 0 players.

Map and rules

Which map is active on A Rust Server?

The game generates the procedural map on A Rust Server at size 3,000 with seed 73664. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for A Rust Server?

The name of A Rust Server gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is A Rust Server based?

You will find no region published by A Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 148.113.16.215:50012.

Does A Rust Server perform well?

The 48-hour average for server fps stands at 201, never dipping below 151. The world held as many as 42,492 entities: buildings, deployables and the rest. 2,256 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is A Rust Server, and is it currently online?

Right now, A Rust Server is online. About 3 days 4 hours ago is when it last restarted, judged by the uptime it gives. 98% is the uptime for the last 2 full days, up for 47 of 48 hours. 26 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is A Rust Server using?

The version on A Rust Server is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How often does A Rust Server wipe, and at what times?

Its rhythm cannot yet be told: too few of A Rust Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 3 days 5 hours.

Server tags

Where does A Rust Server appear across the Rust Wipe Tracker lists and filters?

You will find A Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the server tags on A Rust Server?

The game's server browser picks up these A Rust Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to A Rust Server?

Enter client.connect 148.113.16.215:50012 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp40
Max players Slot count: 40.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.