[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly
Online EA 148.113.24.111:27798 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 59% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 14h.
The force wipe · high confidenceComing wipes
- 7d 14hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 14hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 13 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 14hNext wipe expected · the force wipe
-
Thu 1 Oct, 18:41 UTC FW 19:41 UK · 27d agoForce wipe delivered
- Peak
- 11
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
Where does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly place among Rust servers?
On player hours over the last seven days, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly ranks #3,737 overall and #329 in Asia, in the top 17% of all ranked servers.
What is the current population on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
The current count is 0 players on 60 slots for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly. Averaged over the past week: 1 players, peaking at 5. Over the last 48 hours, the peak hour came at 20:00 UTC with an average of 1 players.
Server rules
Which map is active on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
Size 3,750 and seed 1961912642 define the procedural map [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
Gather rate on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly is 2x, as its name says. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. Vanilla is the label it uses for itself: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly run from?
Its EA tag puts [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly in Asia. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 148.113.24.111:27798.
How smoothly does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly run?
Server fps over the last 48 hours averaged 223; the lowest was 190. Buildings, deployables and all the rest of the world pushed its entity count as high as 84,055. Memory use peaked at 4,134 MB. Players feel a rising entity count and low fps as lag.
Is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly up, and how good is its uptime?
Right now, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly is online. The uptime it reports puts its last restart at about 3 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly operate?
Rust network protocol 2635 and build 168909 on Linux is what [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What happens on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly when wipe day arrives?
11 players is the average peak across its recent wipes. On the latest wipe, 13 hours passed before the crowd peaked.
How often does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly wipe, and at what times?
The only wipe [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 27 days 10 hours. Its tags carry a monthly wipe schedule.
Server tags
On Rust Wipe Tracker, which lists and filters is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly part of?
These Rust Wipe Tracker lists take [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly: Rust servers with a 2x gather rate and Modded Rust servers. These are the filters that bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
What is the meaning of the server tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
gmrust (Game mode): Standard Rust survival is the game mode here; mp60 (Max players): It holds 60 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EA (East Asia): The server browser files it under East Asia are the tags [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
Enter client.connect 148.113.24.111:27798 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://rust.nexnise.com/.
