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Network live 11,829 servers online 89,289 players aboard 0 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly

Online EA 148.113.24.99:29029 checked 3h ago

2x biweekly wipes vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 29 Oct, 12:33 UK Thu 29 Oct, 12:33 UTC in 16h · low confidence
0/ 40 players now 0% full
07-day averagepeak 1
#8,684ranktop 39% · #438 in EA
13d agolast wipebiweekly schedule
16hnext wipeThu 29 Oct, 12:33 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 39% of all ranked servers, top 78% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Thursday 29 October, 12:33 UTC · 12:33 UK, in 16h.

Its biweekly schedule tag · low confidence
9.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 16hThu 29 Oct, 12:33 UTC12:33 UK
  2. 7d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 14d 16hThu 12 Nov, 12:33 UTC12:33 UK
  4. 28d 16hThu 26 Nov, 12:33 UTC12:33 UK
  5. 35d 22hThu 3 Dec, 19:00 UTC19:00 UKFW
  6. 42d 16hThu 10 Dec, 12:33 UTC12:33 UK

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 29 Oct, 12:33 UTC12:33 UK · in 16h
    Next wipe expected · its biweekly schedule tag
  2. Thu 15 Oct, 12:33 UTC 13:33 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Thu 1 Oct, 18:38 UTC FW 19:38 UK · 27d ago
    Force wipe delivered
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    13.7 days
    Players before
    0
  4. Sun 27 Sep, 08:58 UTC 09:58 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    4.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10EA · groups of 8+ · 2x · biweekly · 81 on average 174 / 205
  2. [SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 25 on average 7 / 150
  3. [SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10EA · groups of 8+ · 2x · biweekly · 4 on average 12 / 140
  4. [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average 5 / 100
  5. [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average 2 / 20
  6. 瞌睡熊『5倍10废|10.28|萌新首选|无权限』EA · groups of 8+ · biweekly · 4 on average 5 / 100
Help desk

Quick answers

From the figures on this page.

Population

How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly compare with other Rust servers in the rankings?

Ranked #8,684 on player hours over the last seven days, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is #438 in Asia and in the top 39% of all ranked servers.

What is the current population on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Checking now: 0 players on 40 slots at [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. The seven-day figures show an average of 0 players and a peak of 1.

Server rules

Which map is active on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Generated by the game with seed 1614537442, the procedural map on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is size 3,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

You get 2x gather on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, going by its name. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. By its own description it is vanilla: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, Valve's anti-cheat, is switched on.

Operator and location

In which region is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly based?

Its EA tag puts [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly in Asia. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 148.113.24.99:29029.

How smoothly does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run?

Server fps over the last 48 hours averaged 233; the lowest was 79. Buildings, deployables and all the rest of the world pushed its entity count as high as 51,321. The highest memory reading was 3,213 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, and is it online?

You can find [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly online at present. Its reported uptime suggests a restart roughly 16 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 27 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly using?

On Linux, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly handle its wipe days?

1 players is the average peak across its recent wipes. On the latest wipe, 2 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 2.

How often does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly wipe, and at what times?

The prediction follows its tag, because too few of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly's wipes are on record to confirm the schedule. Thursday 29 October at 12:33 UTC is when its next wipe is due. The world it is running was made 13 days 7 hours. A wipe schedule of once every two weeks appears in its tags.

Server tags

Where does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: Rust servers with a 2x gather rate and Modded Rust servers. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Read off the game's server browser, the tags for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly are: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): A wipe comes every fortnight; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EA (East Asia): In the server browser it appears under East Asia. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 148.113.24.99:29029. https://rust.nexnise.com/ is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players It holds 40 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.