[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly
Online EA 148.113.24.99:29029 checked 3h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers, top 78% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 12:33 UTC · 12:33 UK, in 16h.
Its biweekly schedule tag · low confidenceComing wipes
- 16hThu 29 Oct, 12:33 UTC12:33 UK
- 7d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
- 14d 16hThu 12 Nov, 12:33 UTC12:33 UK
- 28d 16hThu 26 Nov, 12:33 UTC12:33 UK
- 35d 22hThu 3 Dec, 19:00 UTC19:00 UKFW
- 42d 16hThu 10 Dec, 12:33 UTC12:33 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 29 Oct, 12:33 UTC12:33 UK · in 16hNext wipe expected · its biweekly schedule tag
-
Thu 15 Oct, 12:33 UTC 13:33 UK · 13d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 18:38 UTC FW 19:38 UK · 27d agoForce wipe delivered
- Peak
- 2
- Crowd
- halved by day 2
- Lasted
- 13.7 days
- Players before
- 0
-
Sun 27 Sep, 08:58 UTC 09:58 UK · 31d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 4.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 174 / 205
- [SEA] Rust Manila 2x | Biweekly 7 / 150
- [SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10 12 / 140
- [JP]初心者PVPサーバー|RaidTime・ Events 5 / 100
- [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 2 / 20
- 瞌睡熊『5倍10废|10.28|萌新首选|无权限』 5 / 100
Quick answers
From the figures on this page.
Population
How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly compare with other Rust servers in the rankings?
Ranked #8,684 on player hours over the last seven days, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is #438 in Asia and in the top 39% of all ranked servers.
What is the current population on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
Checking now: 0 players on 40 slots at [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. The seven-day figures show an average of 0 players and a peak of 1.
Server rules
Which map is active on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
Generated by the game with seed 1614537442, the procedural map on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is size 3,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
You get 2x gather on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, going by its name. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. By its own description it is vanilla: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly based?
Its EA tag puts [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly in Asia. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 148.113.24.99:29029.
How smoothly does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run?
Server fps over the last 48 hours averaged 233; the lowest was 79. Buildings, deployables and all the rest of the world pushed its entity count as high as 51,321. The highest memory reading was 3,213 MB. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, and is it online?
You can find [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly online at present. Its reported uptime suggests a restart roughly 16 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 27 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly using?
On Linux, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly handle its wipe days?
1 players is the average peak across its recent wipes. On the latest wipe, 2 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 2.
How often does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly wipe, and at what times?
The prediction follows its tag, because too few of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly's wipes are on record to confirm the schedule. Thursday 29 October at 12:33 UTC is when its next wipe is due. The world it is running was made 13 days 7 hours. A wipe schedule of once every two weeks appears in its tags.
Server tags
Where does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: Rust servers with a 2x gather rate and Modded Rust servers. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
Read off the game's server browser, the tags for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly are: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): A wipe comes every fortnight; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EA (East Asia): In the server browser it appears under East Asia. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 148.113.24.99:29029. https://rust.nexnise.com/ is its website.
