Oxide Plugin Development
Offline 148.227.115.169:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 29 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 49 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 19 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 51 / 700
- RustSpain.com | EU Main 254 / 260
Quick answers
From the figures on this page.
Population
How does Oxide Plugin Development compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits Oxide Plugin Development, at #15,290 on hours played over seven days.
Is Oxide Plugin Development busy at the moment?
At the moment Oxide Plugin Development is offline, having last been seen 6 days 15 hours ago. Averaged over the past week: 0 players.
Server rules
What are the rules on Oxide Plugin Development, and what settings does it run?
The name of Oxide Plugin Development gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does Oxide Plugin Development run from?
There is no region published for Oxide Plugin Development. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 148.227.115.169:28015.
How reliable is Oxide Plugin Development, and is it currently online?
Oxide Plugin Development is offline at the moment, with the last sighting 6 days 15 hours ago. 20% is the uptime for the last 7 full days, up for 33 of 168 hours. It was first seen by Rust Wipe Tracker on 20 October 2026.
What Rust version is Oxide Plugin Development using?
On Linux, Oxide Plugin Development runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does Oxide Plugin Development wipe? What schedule does it follow?
To tell its rhythm we would need more of Oxide Plugin Development's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 28 days 4 hours.
Tags and listings
Where does Oxide Plugin Development appear across the Rust Wipe Tracker lists and filters?
You will find Oxide Plugin Development on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Oxide Plugin Development?
Read off the game's server browser, the tags for Oxide Plugin Development are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; rustmaps (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join Oxide Plugin Development?
Enter client.connect 148.227.115.169:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.