Oxide Plugin Development
Offline 148.227.115.191:28015 checked 25d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 187 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 88 / 700
- RustSpain.com | EU Main 25 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 28 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 274 / 700
Quick answers
From the figures on this page.
Player count
How does Oxide Plugin Development compare with other Rust servers in the rankings?
Over the past seven days, Oxide Plugin Development has climbed to #15,993 for player hours, putting it in the top 71% of all ranked servers.
Is Oxide Plugin Development busy at the moment?
The last sighting of Oxide Plugin Development was 25 days 5 hours ago; it is offline right now.
Map and rules
Which settings and rules apply on Oxide Plugin Development?
No gather rate appears in the name of Oxide Plugin Development. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Server details
In which region is Oxide Plugin Development based?
No region is published by Oxide Plugin Development. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 148.227.115.191:28015 is its address.
How reliable is Oxide Plugin Development, and is it currently online?
Oxide Plugin Development is offline at the moment, with the last sighting 25 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 4 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Oxide Plugin Development using?
Rust network protocol 2634 and build 166652 on Linux is what Oxide Plugin Development runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does Oxide Plugin Development wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Oxide Plugin Development's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 27 days 18 hours have passed since this world was made.
Server tags
Where does Oxide Plugin Development appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Oxide Plugin Development: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Oxide Plugin Development?
Read off the game's server browser, the tags for Oxide Plugin Development are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; rustmaps (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Oxide Plugin Development?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 148.227.115.191:28015.