La Cueva Corp. - Hub | Events - Minigames - Levels
Online EU 148.251.134.120:28019 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 18:11 UTC · 18:11 UK, in 3d 23h.
Its weekly schedule tag · low confidenceComing wipes
- 3d 23hMon 2 Nov, 18:11 UTC18:11 UK
- 7d 0hThu 5 Nov, 19:00 UTC19:00 UKFW
- 10d 23hMon 9 Nov, 18:11 UTC18:11 UK
- 17d 23hMon 16 Nov, 18:11 UTC18:11 UK
- 24d 23hMon 23 Nov, 18:11 UTC18:11 UK
- 31d 23hMon 30 Nov, 18:11 UTC18:11 UK
- 35d 0hThu 3 Dec, 19:00 UTC19:00 UKFW
- 38d 23hMon 7 Dec, 18:11 UTC18:11 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 2 Nov, 18:11 UTC18:11 UK · in 3d 23hNext wipe expected · its weekly schedule tag
-
Mon 26 Oct, 18:11 UTC 18:11 UK · 3d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 24 Oct, 20:25 UTC 21:25 UK · 4d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
-
Sun 18 Oct, 00:27 UTC 01:27 UK · 11d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 2
- Lasted
- 6.8 days
- Players before
- 0
-
Fri 9 Oct, 13:58 UTC 14:58 UK · 20d agoWipe delivered
- Peak
- 4
- Crowd
- halved by day 7
- Lasted
- 8.4 days
- Players before
- 3
-
Thu 1 Oct, 18:08 UTC FW 19:08 UK · 28d agoForce wipe delivered
- Peak
- 6
- Crowd
- halved by day 2
- Lasted
- 7.8 days
- Players before
- 0
-
Fri 25 Sep, 13:58 UTC 14:58 UK · 34d agoWipe delivered
- Peak
- 9
- Crowd
- halved by day 3
- Lasted
- 6.2 days
- Players before
- 0
-
Mon 21 Sep, 17:59 UTC 18:59 UK · 38d agoWipe delivered
- Peak
- 7
- Crowd
- held half
- Lasted
- 3.8 days
- Players before
- 5
-
Mon 21 Sep, 09:59 UTC 10:59 UK · 38d agoWipe delivered
- Peak
- 7
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Mon 21 Sep, 01:59 UTC 02:59 UK · 38d agoWipe delivered
- Peak
- 7
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Sun 20 Sep, 17:59 UTC 18:59 UK · 39d agoWipe delivered
- Peak
- 8
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
Show all 17 wipes
-
Sat 19 Sep, 13:59 UTC 14:59 UK · 40d agoWipe delivered
- Peak
- 8
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 1
-
Fri 18 Sep, 19:04 UTC 20:04 UK · 40d agoWipe delivered
- Peak
- 8
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
-
Tue 15 Sep, 17:59 UTC 18:59 UK · 44d agoWipe delivered
- Peak
- 7
- Crowd
- halved by day 2
- Lasted
- 3 days
- Players before
- 0
-
Tue 15 Sep, 09:59 UTC 10:59 UK · 44d agoWipe delivered
- Peak
- 7
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Mon 14 Sep, 09:59 UTC 10:59 UK · 45d agoWipe delivered
- Peak
- 6
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Mon 14 Sep, 01:59 UTC 02:59 UK · 45d agoWipe delivered
- Peak
- 6
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Sun 13 Sep, 13:59 UTC 14:59 UK · 46d agoWipe delivered
- Peak
- 5
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- R2 - Aim training / Matchmaking / Facechecks - RU Main 375 / 500
- RustGames.gg | Lucky Pillars - EU 1 155 / 400
- R2 - Aim training / Matchmaking / Facechecks - EU Main 75 / 400
- [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD 45 / 75
- A-42 - Helicopter / Minicopter Training 4 / 42
Quick answers
From the figures on this page.
Player activity
Where does La Cueva Corp. - Hub | Events - Minigames - Levels place among Rust servers?
Ranked #12,208 on player hours over the last seven days, La Cueva Corp. - Hub | Events - Minigames - Levels is #2,368 in Europe and in the top 55% of all ranked servers.
How many players are on La Cueva Corp. - Hub | Events - Minigames - Levels right now?
The current count is 0 players on 150 slots for La Cueva Corp. - Hub | Events - Minigames - Levels. The seven-day figures show an average of 0 players and a peak of 3.
Server rules
On what map does La Cueva Corp. - Hub | Events - Minigames - Levels take place?
Size 2,200 and seed 1337 define the procedural map La Cueva Corp. - Hub | Events - Minigames - Levels runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.
What settings and rules should you know for La Cueva Corp. - Hub | Events - Minigames - Levels?
You will not find a gather rate in the name of La Cueva Corp. - Hub | Events - Minigames - Levels. 8 players is the group limit, since the game's default applies. It runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Server details
In which region is La Cueva Corp. - Hub | Events - Minigames - Levels based?
With its EU tag, La Cueva Corp. - Hub | Events - Minigames - Levels places itself in Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 148.251.134.120:28019 is its address.
Does La Cueva Corp. - Hub | Events - Minigames - Levels perform well?
The 48-hour average for server fps stands at 239, never dipping below 213. The world held as many as 14,909 entities: buildings, deployables and the rest. 1,864 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
Is La Cueva Corp. - Hub | Events - Minigames - Levels up, and how good is its uptime?
Right now, La Cueva Corp. - Hub | Events - Minigames - Levels is online. The uptime it reports puts its last restart at about 12 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is La Cueva Corp. - Hub | Events - Minigames - Levels using?
The version on La Cueva Corp. - Hub | Events - Minigames - Levels is Rust network protocol 2634 and build 166494, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What should you expect from wipe day on La Cueva Corp. - Hub | Events - Minigames - Levels?
The average busiest point of its recent wipes was 3 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 2.5.
On what schedule does La Cueva Corp. - Hub | Events - Minigames - Levels reset its map?
Since the record holds too few of La Cueva Corp. - Hub | Events - Minigames - Levels's wipes to confirm the schedule, the prediction goes by its tag. Monday 2 November at 18:11 UTC is when its next wipe is due. You are playing a world created 28 days.
Tags and filters
On Rust Wipe Tracker, which lists and filters is La Cueva Corp. - Hub | Events - Minigames - Levels part of?
You will find La Cueva Corp. - Hub | Events - Minigames - Levels on the following Rust Wipe Tracker lists: Rust servers in Europe and Modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on La Cueva Corp. - Hub | Events - Minigames - Levels?
Read off the game's server browser, the tags for La Cueva Corp. - Hub | Events - Minigames - Levels are: gmrust (Game mode): Standard Rust survival is the game mode here; mp150 (Max players): Slot count: 150; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to La Cueva Corp. - Hub | Events - Minigames - Levels?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 148.251.134.120:28019. https://vip.lacuevacorp.es/ is its website.