[GER]DuKs TESTSERVER
Online 148.251.2.84:30015 checked 7m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 10 Oct, 03:05 UTC 04:05 UK · 18d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 32 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 23 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 4 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 66 / 700
Quick answers
From the figures on this page.
Player count
How does [GER]DuKs TESTSERVER compare with other Rust servers in the rankings?
Over the past seven days, [GER]DuKs TESTSERVER has climbed to #15,349 for player hours, putting it in the top 69% of all ranked servers.
Is [GER]DuKs TESTSERVER busy at the moment?
At the moment 0 players are on [GER]DuKs TESTSERVER, which has 10 slots. Averaged over the past week: 0 players.
Map and rules
Which map is active on [GER]DuKs TESTSERVER?
Size 4,000 covers the custom map on [GER]DuKs TESTSERVER, whose file is published for download from this page.
What settings and rules should you know for [GER]DuKs TESTSERVER?
No gather rate appears in the name of [GER]DuKs TESTSERVER. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is [GER]DuKs TESTSERVER based?
The name of [GER]DuKs TESTSERVER points to Europe, though no region tag is published. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 148.251.2.84:30015 is its address.
Does [GER]DuKs TESTSERVER perform well?
The 48-hour average for server fps stands at 38, never dipping below 9. The world held as many as 92,108 entities: buildings, deployables and the rest. 2,603 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is [GER]DuKs TESTSERVER, and is it currently online?
You can find [GER]DuKs TESTSERVER online at present. Its reported uptime suggests a restart roughly 19 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does [GER]DuKs TESTSERVER operate?
Rust network protocol 2635 and build 168909 on Linux is what [GER]DuKs TESTSERVER runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What happens on [GER]DuKs TESTSERVER when wipe day arrives?
At their busiest, its recent wipes drew an average of 0 players. After 0 hours the latest wipe's crowd hit its peak.
When does [GER]DuKs TESTSERVER wipe? What schedule does it follow?
There are too few of [GER]DuKs TESTSERVER's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 18 days 22 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is [GER]DuKs TESTSERVER part of?
The Rust Wipe Tracker lists that include [GER]DuKs TESTSERVER are: Rust servers in Europe and Modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on [GER]DuKs TESTSERVER?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; rustmaps (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag are the tags [GER]DuKs TESTSERVER publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join [GER]DuKs TESTSERVER?
Enter client.connect 148.251.2.84:30015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://rust.duks-gaming.com.
