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Network live 11,705 servers online 41,937 players aboard 101 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[GER]DuKs TESTSERVER

Online 148.251.2.84:30015 checked 7m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 18d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,349ranktop 69%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 10 Oct, 03:05 UTC 04:05 UK · 18d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 132 / 100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 32 / 225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average 23 / 700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 5 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 4 / 1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average 66 / 700
Help desk

Quick answers

From the figures on this page.

Player count

How does [GER]DuKs TESTSERVER compare with other Rust servers in the rankings?

Over the past seven days, [GER]DuKs TESTSERVER has climbed to #15,349 for player hours, putting it in the top 69% of all ranked servers.

Is [GER]DuKs TESTSERVER busy at the moment?

At the moment 0 players are on [GER]DuKs TESTSERVER, which has 10 slots. Averaged over the past week: 0 players.

Map and rules

Which map is active on [GER]DuKs TESTSERVER?

Size 4,000 covers the custom map on [GER]DuKs TESTSERVER, whose file is published for download from this page.

What settings and rules should you know for [GER]DuKs TESTSERVER?

No gather rate appears in the name of [GER]DuKs TESTSERVER. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is [GER]DuKs TESTSERVER based?

The name of [GER]DuKs TESTSERVER points to Europe, though no region tag is published. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 148.251.2.84:30015 is its address.

Does [GER]DuKs TESTSERVER perform well?

The 48-hour average for server fps stands at 38, never dipping below 9. The world held as many as 92,108 entities: buildings, deployables and the rest. 2,603 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is [GER]DuKs TESTSERVER, and is it currently online?

You can find [GER]DuKs TESTSERVER online at present. Its reported uptime suggests a restart roughly 19 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does [GER]DuKs TESTSERVER operate?

Rust network protocol 2635 and build 168909 on Linux is what [GER]DuKs TESTSERVER runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on [GER]DuKs TESTSERVER when wipe day arrives?

At their busiest, its recent wipes drew an average of 0 players. After 0 hours the latest wipe's crowd hit its peak.

When does [GER]DuKs TESTSERVER wipe? What schedule does it follow?

There are too few of [GER]DuKs TESTSERVER's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 18 days 22 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is [GER]DuKs TESTSERVER part of?

The Rust Wipe Tracker lists that include [GER]DuKs TESTSERVER are: Rust servers in Europe and Modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [GER]DuKs TESTSERVER?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; rustmaps (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag are the tags [GER]DuKs TESTSERVER publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join [GER]DuKs TESTSERVER?

Enter client.connect 148.251.2.84:30015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://rust.duks-gaming.com.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Other

rustmaps
Custom tag Set by the owner or a plugin, it isn't a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.