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Network live 11,644 servers online 39,744 players aboard 76 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Local Test Server

Offline 149.22.84.151:28015 checked 44d ago

Tracking number · connect
Wipe progress · wiped 50d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 10 players now 10% full
07-day averagepeak –
#13,034rankno region published
50d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average 257 / 300
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average 15 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average 30 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 121 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 44 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 48 / 100
Help desk

Quick answers

From the figures on this page.

Player count

How does Local Test Server compare with other Rust servers in the rankings?

In the top – of all ranked servers sits Local Test Server, at #13,034 on hours played over seven days.

What is the current population on Local Test Server?

At the moment Local Test Server is offline, having last been seen 44 days 7 hours ago.

Map and rules

Which map is active on Local Test Server?

A procedural map, generated by the game, is what Local Test Server runs.

Which settings and rules apply on Local Test Server?

You will not find a gather rate in the name of Local Test Server. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is disabled.

Server details

What location does Local Test Server run from?

No region is published by Local Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 149.22.84.151:28015 is its address.

How reliable is Local Test Server, and is it currently online?

Local Test Server is offline at the moment, with the last sighting 44 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is Local Test Server using?

The version on Local Test Server is Rust network protocol 2633 and build 163794, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

When does Local Test Server wipe? What schedule does it follow?

There are too few of Local Test Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 50 days 1 hours.

Tags and listings

Where does Local Test Server appear across the Rust Wipe Tracker lists and filters?

You will find Local Test Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local Test Server?

The game's server browser picks up these Local Test Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join Local Test Server?

Enter client.connect 149.22.84.151:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.