Local Test Server
Offline 149.22.84.151:28015 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 257 / 300
- Rustoria.co - EU Main 15 / 250
- Rusty Moose |EU Main| 30 / 250
- Rustoria.co - EU East Long 121 / 200
- Rustoria.co - EU East Medium 44 / 200
- Rustafied.com - EU Friday 48 / 100
Quick answers
From the figures on this page.
Player count
How does Local Test Server compare with other Rust servers in the rankings?
In the top – of all ranked servers sits Local Test Server, at #13,034 on hours played over seven days.
What is the current population on Local Test Server?
At the moment Local Test Server is offline, having last been seen 44 days 7 hours ago.
Map and rules
Which map is active on Local Test Server?
A procedural map, generated by the game, is what Local Test Server runs.
Which settings and rules apply on Local Test Server?
You will not find a gather rate in the name of Local Test Server. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is disabled.
Server details
What location does Local Test Server run from?
No region is published by Local Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 149.22.84.151:28015 is its address.
How reliable is Local Test Server, and is it currently online?
Local Test Server is offline at the moment, with the last sighting 44 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is Local Test Server using?
The version on Local Test Server is Rust network protocol 2633 and build 163794, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does Local Test Server wipe? What schedule does it follow?
There are too few of Local Test Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 50 days 1 hours.
Tags and listings
Where does Local Test Server appear across the Rust Wipe Tracker lists and filters?
You will find Local Test Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Local Test Server?
The game's server browser picks up these Local Test Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join Local Test Server?
Enter client.connect 149.22.84.151:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.