PaintWorld
Offline 15.204.11.127:28016 checked 39d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 78 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 145 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 42 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 113 / 700
- RustSpain.com | EU Main 128 / 200
Quick answers
From the figures on this page.
Player activity
How does PaintWorld compare with other Rust servers in the rankings?
In the top 68% of all ranked servers sits PaintWorld, at #15,477 on hours played over seven days.
What is the current population on PaintWorld?
The last sighting of PaintWorld was 39 days 3 hours ago; it is offline right now.
Map and rules
What is the current map on PaintWorld?
The map on PaintWorld is procedural, produced by the game.
Which settings and rules apply on PaintWorld?
You will not find a gather rate in the name of PaintWorld. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. The VAC anti-cheat from Valve is disabled.
Operator and location
What is the location of PaintWorld?
There is no region published for PaintWorld. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 15.204.11.127:28016.
What is the uptime of PaintWorld, and is it online?
The current status for PaintWorld is offline, last seen 39 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does PaintWorld operate?
Rust network protocol 2632 and build 162434 on Linux is what PaintWorld runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does PaintWorld wipe? What schedule does it follow?
To tell its rhythm we would need more of PaintWorld's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 62 days 3 hours.
Server tags
Where does PaintWorld appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take PaintWorld: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on PaintWorld?
gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): To join, your game must match protocol 2632; cs162434 (Build): Build number: 162434; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags PaintWorld publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join PaintWorld?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 15.204.11.127:28016.