Peanut Butter Police
Offline 15.204.13.12:25611 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 385 / 425
- Rustoria.co - EU East Long 458 / 500
- Rusty Moose |EU Main| 988 / 1000
- Rustafied.com - EU Friday 56 / 100
- Rustoria.co - EU Main 979 / 1000
- Rustoria.co - US Main 28 / 250
Quick answers
From the figures on this page.
Population
How does Peanut Butter Police compare with other Rust servers in the rankings?
A seven-day player-hours count places Peanut Butter Police at #16,957: the top 71% of every ranked server.
What is the current population on Peanut Butter Police?
The last sighting of Peanut Butter Police was 31 days 12 hours ago; it is offline right now.
Server rules
Which map is active on Peanut Butter Police?
Generated by the game with seed 50000, the procedural map on Peanut Butter Police is size 4,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for Peanut Butter Police?
The name of Peanut Butter Police gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of Peanut Butter Police?
No region is published by Peanut Butter Police. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 15.204.13.12:25611.
What is the uptime of Peanut Butter Police, and is it online?
Offline for now: Peanut Butter Police was last seen 31 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Peanut Butter Police using?
On Linux, Peanut Butter Police runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does Peanut Butter Police reset its map?
Its rhythm cannot yet be told: too few of Peanut Butter Police's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 55 days 8 hours have passed since this world was made.
Server tags
Where does Peanut Butter Police appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Peanut Butter Police are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Peanut Butter Police?
gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags Peanut Butter Police publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Peanut Butter Police?
Enter client.connect 15.204.13.12:25611 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.