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Network live 11,846 servers online 84,816 players aboard 288 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Online 15.204.13.33:28670 checked 8m ago

quad moddedoxidesoftcore
Tracking number · connect
Wipe progress · wiped 24d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 75 players now 0% full
07-day averagepeak 2
#4,565ranktop 21%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 21% of all ranked servers, and #287 of the quad servers (top 35%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 35 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 4 Oct, 11:31 UTC 12:31 UK · 25d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average 3 / 100
  2. Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average 3 / 233
  3. ProRowquad · 2 on average 0 / 50
  4. [EA] Softcore 1quad · monthly · 66 on average 117 / 350
  5. [US] Facepunch Softcore 2NA · quad · monthly · 59 on average 39 / 300
  6. Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average 19 / 150
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of A Shockbyte Rust Server against other Rust servers?

Over the past seven days, A Shockbyte Rust Server has climbed to #4,565 for player hours, putting it in the top 21% of all ranked servers. In the quad group it ranks #287.

What is the current population on A Shockbyte Rust Server?

At the moment 0 players are on A Shockbyte Rust Server, which has 75 slots. The seven-day figures show an average of 0 players and a peak of 2. Over the last 48 hours, the peak hour came at 23:00 UTC with an average of 2 players.

Rules and settings

On what map does A Shockbyte Rust Server take place?

Size 3,000 and seed 50000 define the procedural map A Shockbyte Rust Server runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. A group may hold 4 players at most (quad). It runs softcore, A softer Facepunch mode, where part of your loot stays with you. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

About the server

What location does A Shockbyte Rust Server run from?

You will find no region published by A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 15.204.13.33:28670 is its address.

How smoothly does A Shockbyte Rust Server run?

Server fps over the last 48 hours averaged 196; the lowest was 122. The world held as many as 49,838 entities: buildings, deployables and the rest. The highest memory reading was 3,782 MB. Players feel a rising entity count and low fps as lag.

How reliable is A Shockbyte Rust Server, and is it currently online?

You can find A Shockbyte Rust Server online at present. About 36 minutes ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 2 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does A Shockbyte Rust Server operate?

The version on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on A Shockbyte Rust Server when wipe day arrives?

3 players is the average peak across its recent wipes. 35 hours after the latest wipe, the crowd reached its peak.

How often does A Shockbyte Rust Server wipe, and at what times?

There are too few of A Shockbyte Rust Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 24 days 23 hours have passed since this world was made.

Server tags

Where does A Shockbyte Rust Server appear in Rust Wipe Tracker lists and filters?

You will find A Shockbyte Rust Server on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What is the meaning of the server tags on A Shockbyte Rust Server?

gmsoftcore (Game mode): An easier ruleset, Softcore; mp75 (Max players): It holds 75 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join A Shockbyte Rust Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 15.204.13.33:28670.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, Softcore.
mp75
Max players It holds 75 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.