[US] Syndicate | 2x | Solo/Duo/Trio | Monthly
Online 15.204.13.5:28015 checked 20m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 14 Oct, 06:58 UTC 07:58 UK · 15d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 11 Oct, 03:42 UTC 04:42 UK · 18d agoWipe delivered
- Peak
- 4
- Crowd
- halved by day 2
- Lasted
- 3.1 days
- Players before
- 3
-
Sat 10 Oct, 06:04 UTC 07:04 UK · 19d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
-
Fri 9 Oct, 01:46 UTC 02:46 UK · 20d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Atlas - US 2X Monthly | Vanilla+ | No BP Wipes 125 / 150
- US Limitless 2x Monthly Main | No BP Wipes | x2 165 / 200
- [US] Stevious 2x Mondays | Vanilla | 10/26 46 / 200
- [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 0 / 150
- [US] Stevious 2x Main | Vanilla | 10/29 583 / 600
- [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | 121 / 150
Quick answers
From the figures on this page.
Player activity
How does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly compare with other Rust servers in the rankings?
Over the past seven days, [US] Syndicate | 2x | Solo/Duo/Trio | Monthly has climbed to #10,443 for player hours, putting it in the top 47% of all ranked servers.
Is [US] Syndicate | 2x | Solo/Duo/Trio | Monthly busy at the moment?
The current count is 1 players on 100 slots for [US] Syndicate | 2x | Solo/Duo/Trio | Monthly. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 17:00 UTC with an average of 1 players.
Map and rules
Which map is active on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
The game generates the procedural map on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly at size 4,500 with seed 227080. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, and what settings does it run?
The name of [US] Syndicate | 2x | Solo/Duo/Trio | Monthly announces 2x gathering. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is not active.
Server details
What location does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly run from?
Its name points to North America, while [US] Syndicate | 2x | Solo/Duo/Trio | Monthly publishes no region tag. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 15.204.13.5:28015 is its address.
What is the performance like on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
The 48-hour average for server fps stands at 140, never dipping below 92. Buildings, deployables and all the rest of the world pushed its entity count as high as 695,442. The highest memory reading was 8,686 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, and is it online?
[US] Syndicate | 2x | Solo/Duo/Trio | Monthly is up and online at the moment. The uptime it reports puts its last restart at about 6 hours ago. 73% is the uptime for the last 7 full days, up for 122 of 168 hours. It was first seen by Rust Wipe Tracker on 9 October 2026.
What Rust version is [US] Syndicate | 2x | Solo/Duo/Trio | Monthly using?
The version on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly handle its wipe days?
The average busiest point of its recent wipes was 3 players. After 0 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 2.
On what schedule does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly reset its map?
[US] Syndicate | 2x | Solo/Duo/Trio | Monthly wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 15 days 17 hours.
Server tags
Where does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include [US] Syndicate | 2x | Solo/Duo/Trio | Monthly are: Rust servers with a 2x gather rate, Modded Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x and it appears.
What is the meaning of the server tags on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
Read off the game's server browser, the tags for [US] Syndicate | 2x | Solo/Duo/Trio | Monthly are: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
Enter client.connect 15.204.13.5:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.