A Shockbyte Rust Server
Offline 15.204.152.22:20314 checked 11h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 21 Oct, 23:51 UTC 00:51 UK · 7d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 17 Oct, 00:05 UTC 01:05 UK · 12d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 531 / 575
- Rustoria.co - EU East Long 430 / 475
- Rusty Moose |EU Main| 274 / 250
- Rustafied.com - EU Friday 58 / 100
- Rustoria.co - EU Main 359 / 250
- Rustoria.co - EU East Medium 393 / 350
Quick answers
From the figures on this page.
Player activity
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
A seven-day player-hours count places A Shockbyte Rust Server at #6,114: the top 27% of every ranked server.
How many players are on A Shockbyte Rust Server right now?
At the moment A Shockbyte Rust Server is offline, having last been seen 11 hours ago. The seven-day figures show an average of 1 players and a peak of 1. Over the last 48 hours, the peak hour came at 22:00 UTC with an average of 1 players.
Map and rules
What is the current map on A Shockbyte Rust Server?
Size 1,500 and seed 50000 define the procedural map A Shockbyte Rust Server runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is A Shockbyte Rust Server based?
There is no region published for A Shockbyte Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 15.204.152.22:20314.
How smoothly does A Shockbyte Rust Server run?
Averaged over the last 48 hours, server fps was 237, with a low of 214. Buildings, deployables and all the rest of the world pushed its entity count as high as 8,446. 1,806 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server is offline at the moment, with the last sighting 11 hours ago. The uptime it reports puts its last restart at about 1 hours ago. It was up 30 of 168 hours over the last 7 full days, 18% of the time. The first sighting of it by Rust Wipe Tracker came on 14 October 2026.
What Rust version is A Shockbyte Rust Server using?
The version on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How does A Shockbyte Rust Server handle its wipe days?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.
How often does A Shockbyte Rust Server wipe, and at what times?
There are too few of A Shockbyte Rust Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 12 days 13 hours have passed since this world was made.
Server tags
Where does A Shockbyte Rust Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include A Shockbyte Rust Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join A Shockbyte Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 15.204.152.22:20314.