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Network live 11,846 servers online 84,816 players aboard 288 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Offline 15.204.152.22:20314 checked 11h ago

Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 1 players now 100% full
17-day averagepeak 1
#6,114ranktop 27%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75122:0001:0003:0022:0001:0003:00

Hourly average and peak, UTC.

Server performance

010020030040022:0001:0003:0022:0001:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 21 Oct, 23:51 UTC 00:51 UK · 7d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 17 Oct, 00:05 UTC 01:05 UK · 12d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 531 / 575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 430 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average 274 / 250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 58 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average 359 / 250
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average 393 / 350
Help desk

Quick answers

From the figures on this page.

Player activity

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

A seven-day player-hours count places A Shockbyte Rust Server at #6,114: the top 27% of every ranked server.

How many players are on A Shockbyte Rust Server right now?

At the moment A Shockbyte Rust Server is offline, having last been seen 11 hours ago. The seven-day figures show an average of 1 players and a peak of 1. Over the last 48 hours, the peak hour came at 22:00 UTC with an average of 1 players.

Map and rules

What is the current map on A Shockbyte Rust Server?

Size 1,500 and seed 50000 define the procedural map A Shockbyte Rust Server runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is A Shockbyte Rust Server based?

There is no region published for A Shockbyte Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 15.204.152.22:20314.

How smoothly does A Shockbyte Rust Server run?

Averaged over the last 48 hours, server fps was 237, with a low of 214. Buildings, deployables and all the rest of the world pushed its entity count as high as 8,446. 1,806 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server is offline at the moment, with the last sighting 11 hours ago. The uptime it reports puts its last restart at about 1 hours ago. It was up 30 of 168 hours over the last 7 full days, 18% of the time. The first sighting of it by Rust Wipe Tracker came on 14 October 2026.

What Rust version is A Shockbyte Rust Server using?

The version on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does A Shockbyte Rust Server handle its wipe days?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.

How often does A Shockbyte Rust Server wipe, and at what times?

There are too few of A Shockbyte Rust Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 12 days 13 hours have passed since this world was made.

Server tags

Where does A Shockbyte Rust Server appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include A Shockbyte Rust Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join A Shockbyte Rust Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 15.204.152.22:20314.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.