Jack&Swan [TEST SERVER]
Online NA 15.204.232.45:28115 checked 10m ago
Resets: 7 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Wed 28 Oct, 22:45 UTC 22:45 UK · 17h agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Wed 28 Oct, 19:26 UTC 19:26 UK · 20h agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Tue 27 Oct, 19:43 UTC 19:43 UK · 1d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Tue 27 Oct, 19:23 UTC 19:23 UK · 1d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Tue 27 Oct, 18:49 UTC 18:49 UK · 1d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Thu 22 Oct, 20:42 UTC 21:42 UK · 6d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Thu 22 Oct, 18:24 UTC 19:24 UK · 6d agoWorld reset
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 5 days
- Players before
- 0
-
Wed 21 Oct, 01:18 UTC 02:18 UK · 8d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Tue 20 Oct, 22:44 UTC 23:44 UK · 8d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
-
Thu 1 Oct, 17:50 UTC FW 18:50 UK · 27d agoWorld reset
- Peak
- 0
- Crowd
- –
- Lasted
- 19.2 days
- Players before
- 0
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How does Jack&Swan [TEST SERVER] compare with other Rust servers in the rankings?
Ranked #6,968 on player hours over the last seven days, Jack&Swan [TEST SERVER] is #1,084 in North America and in the top 31% of all ranked servers.
What is the current population on Jack&Swan [TEST SERVER]?
At the moment 0 players are on Jack&Swan [TEST SERVER], which has 50 slots. Averaged over the past week: 0 players, peaking at 1.
Map and rules
Which map is active on Jack&Swan [TEST SERVER]?
Generated by the game with seed 1337, the procedural map on Jack&Swan [TEST SERVER] is size 4,096. You can see the map on RustMaps from this page, since one size and seed give one map. You will see this map name: Custom Map.
What are the rules on Jack&Swan [TEST SERVER], and what settings does it run?
The name of Jack&Swan [TEST SERVER] gives no gather rate. Up to 8 players can join a group, the default for the game. It runs pve, fighting between players is off. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of Jack&Swan [TEST SERVER]?
The NA tag is how Jack&Swan [TEST SERVER] lists its location: North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 15.204.232.45:28115.
How smoothly does Jack&Swan [TEST SERVER] run?
Averaged over the last 48 hours, server fps was 54, with a low of 24. Buildings, deployables and all the rest of the world pushed its entity count as high as 149,352. 4,219 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is Jack&Swan [TEST SERVER], and is it currently online?
Right now, Jack&Swan [TEST SERVER] is online. The uptime it reports puts its last restart at about 15 hours ago. It was up 149 of 168 hours over the last 7 full days, 89% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does Jack&Swan [TEST SERVER] operate?
Rust network protocol 2635 and build 168909 on Linux is what Jack&Swan [TEST SERVER] runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does Jack&Swan [TEST SERVER] wipe, and at what times?
No wipe schedule here: Jack&Swan [TEST SERVER] changes world every few hours, and none of those resets counts as a wipe.
Server tags
On Rust Wipe Tracker, which lists and filters is Jack&Swan [TEST SERVER] part of?
The Rust Wipe Tracker lists that include Jack&Swan [TEST SERVER] are: Modded Rust servers, Best Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How should you read the tags on Jack&Swan [TEST SERVER]?
gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): No PvP here: the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins; NA (North America): Server browser category: North America are the tags Jack&Swan [TEST SERVER] publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to Jack&Swan [TEST SERVER]?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 15.204.232.45:28115.