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Network live 11,830 servers online 89,192 players aboard 415 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

photo

Online 15.204.68.165:27083 checked 12m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 16 players now 0% full
07-day averagepeak 2
#8,250ranktop 37%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 11:53 UTC 12:53 UK · 27d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 61 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 129 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average 109 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 34 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average 110 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 346 / 350
Help desk

Quick answers

From the figures on this page.

Player activity

Where does photo place among Rust servers?

A seven-day player-hours count places photo at #8,250: the top 37% of every ranked server.

What is the current population on photo?

The current count is 0 players on 16 slots for photo. Averaged over the past week: 0 players, peaking at 2. The busiest hour over the last 48 hours was 10:00 UTC, averaging 1 players.

Rules and settings

What is the current map on photo?

Size 3,000 and seed 660491287 define the procedural map photo runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for photo?

You will not find a gather rate in the name of photo. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is photo based?

No region is published by photo. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 15.204.68.165:27083 is its address.

Does photo perform well?

Server fps over the last 48 hours averaged 179; the lowest was 111. Buildings, deployables and all the rest of the world pushed its entity count as high as 46,725. 4,303 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is photo, and is it currently online?

photo is up and online at the moment. About 21 hours ago is when it last restarted, judged by the uptime it gives. It was up 72 of 168 hours over the last 7 full days, 43% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does photo operate?

On Linux, photo runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does photo handle its wipe days?

2 players is the average peak across its recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.

How often does photo wipe, and at what times?

There are too few of photo's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 27 days 9 hours.

Server tags

Where does photo appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take photo: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on photo?

The game's server browser picks up these photo tags: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): It holds 16 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join photo?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 15.204.68.165:27083.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp16
Max players It holds 16 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.