photo
Online 15.204.68.165:27083 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 11:53 UTC 12:53 UK · 27d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 61 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 109 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 34 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 110 / 700
- RustSpain.com | EU Main 346 / 350
Quick answers
From the figures on this page.
Player activity
Where does photo place among Rust servers?
A seven-day player-hours count places photo at #8,250: the top 37% of every ranked server.
What is the current population on photo?
The current count is 0 players on 16 slots for photo. Averaged over the past week: 0 players, peaking at 2. The busiest hour over the last 48 hours was 10:00 UTC, averaging 1 players.
Rules and settings
What is the current map on photo?
Size 3,000 and seed 660491287 define the procedural map photo runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for photo?
You will not find a gather rate in the name of photo. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is photo based?
No region is published by photo. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 15.204.68.165:27083 is its address.
Does photo perform well?
Server fps over the last 48 hours averaged 179; the lowest was 111. Buildings, deployables and all the rest of the world pushed its entity count as high as 46,725. 4,303 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
How reliable is photo, and is it currently online?
photo is up and online at the moment. About 21 hours ago is when it last restarted, judged by the uptime it gives. It was up 72 of 168 hours over the last 7 full days, 43% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does photo operate?
On Linux, photo runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does photo handle its wipe days?
2 players is the average peak across its recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.
How often does photo wipe, and at what times?
There are too few of photo's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 27 days 9 hours.
Server tags
Where does photo appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take photo: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on photo?
The game's server browser picks up these photo tags: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): It holds 16 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join photo?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 15.204.68.165:27083.