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Network live 11,672 servers online 47,205 players aboard 97 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

hushs 3x/solo/duo/trio

Online 15.204.68.221:22841 checked 4m ago

3x moddedoxide
Tracking number · connect
Wipe progress · wiped 7d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 40 players now 0% full
07-day averagepeak –
#15,269ranktop 69%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct22 Oct26 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctFri 16 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 22 Oct, 06:46 UTC 07:46 UK · 7d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 20 Oct, 07:08 UTC 08:08 UK · 9d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    2 days
    Players before
    2
  3. Fri 16 Oct, 08:30 UTC 09:30 UK · 13d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    3.9 days
    Players before
    2
  4. Thu 15 Oct, 07:03 UTC 08:03 UK · 14d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1
  5. Wed 14 Oct, 07:19 UTC 08:19 UK · 15d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Mon 12 Oct, 07:43 UTC 08:43 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2 days
    Players before
    1
  7. Sun 11 Oct, 07:04 UTC 08:04 UK · 18d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  8. Sat 10 Oct, 21:53 UTC 22:53 UK · 19d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  9. Sat 10 Oct, 05:18 UTC 06:18 UK · 19d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  10. Fri 9 Oct, 23:11 UTC 00:11 UK · 20d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 393 on average 121 / 150
  2. Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 185 on average 77 / 125
  3. HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 130 on average 201 / 215
  4. HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 122 on average 30 / 100
  5. FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10groups of 30+ · 3x · weekly · 119 on average 7 / 350
  6. AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 103 on average 303 / 375
Help desk

Quick answers

From the figures on this page.

Population

How does hushs 3x/solo/duo/trio compare with other Rust servers in the rankings?

A seven-day player-hours count places hushs 3x/solo/duo/trio at #15,269: the top 69% of every ranked server.

What is the current population on hushs 3x/solo/duo/trio?

At the moment 0 players are on hushs 3x/solo/duo/trio, which has 40 slots. Averaged over the past week: 0 players.

Rules and settings

Which map is active on hushs 3x/solo/duo/trio?

The game generates the procedural map on hushs 3x/solo/duo/trio at size 3,000 with seed 43237. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on hushs 3x/solo/duo/trio, and what settings does it run?

You get 3x gather on hushs 3x/solo/duo/trio, going by its name. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Operator and location

In which region is hushs 3x/solo/duo/trio based?

You will find no region published by hushs 3x/solo/duo/trio. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 15.204.68.221:22841.

Does hushs 3x/solo/duo/trio perform well?

The 48-hour average for server fps stands at 232, never dipping below 208. Buildings, deployables and all the rest of the world pushed its entity count as high as 46,704. 3,640 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is hushs 3x/solo/duo/trio, and is it currently online?

You can find hushs 3x/solo/duo/trio online at present. The uptime it reports puts its last restart at about 9 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 9 October 2026.

On what Rust version does hushs 3x/solo/duo/trio operate?

On Linux, hushs 3x/solo/duo/trio runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on hushs 3x/solo/duo/trio when wipe day arrives?

At their busiest, its recent wipes drew an average of 2 players. After 2 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 50% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.

On what schedule does hushs 3x/solo/duo/trio reset its map?

hushs 3x/solo/duo/trio wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 7 days 19 hours.

Tags and listings

Where does hushs 3x/solo/duo/trio appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take hushs 3x/solo/duo/trio: 3x Rust servers and Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

How should you read the tags on hushs 3x/solo/duo/trio?

gmrust (Game mode): Survival in standard Rust; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags hushs 3x/solo/duo/trio publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join hushs 3x/solo/duo/trio?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 15.204.68.221:22841.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players It holds 40 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.