QuackSquad Server
Online 15.204.68.226:27193 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers, and #472 of the quad servers (top 57%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! 3 / 100
- Asgard 2服 中国|官方|二倍|软核新手服 10.16清 5 / 233
- ProRow 1 / 20
- [EA] Softcore 1 101 / 350
- [US] Facepunch Softcore 2 33 / 300
- Reddit.com/r/PlayRust - AU Softcore 17 / 150
Quick answers
From the figures on this page.
Player activity
What is the ranking of QuackSquad Server against other Rust servers?
Over the past seven days, QuackSquad Server has climbed to #9,252 for player hours, putting it in the top 41% of all ranked servers. Ranked against other quad servers, it comes in at #472.
Is QuackSquad Server busy at the moment?
Checking now: 0 players on 16 slots at QuackSquad Server. Averaged over the past week: 0 players, peaking at 1.
Server rules
On what map does QuackSquad Server take place?
The game generates the procedural map on QuackSquad Server at size 3,000 with seed 17762077. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on QuackSquad Server?
The name of QuackSquad Server gives no gather rate. The cap on a group is 4 players (quad). It runs softcore, A softer Facepunch mode, where part of your loot stays with you. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Server details
In which region is QuackSquad Server based?
There is no region published for QuackSquad Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 15.204.68.226:27193.
How smoothly does QuackSquad Server run?
The 48-hour average for server fps stands at 236, never dipping below 219. Buildings, deployables and all the rest of the world pushed its entity count as high as 48,545. The highest memory reading was 3,443 MB. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is QuackSquad Server, and is it currently online?
Right now, QuackSquad Server is online. Its reported uptime suggests a restart roughly 2 days 10 hours ago. It was up 71 of 72 hours over the last 3 full days, 99% of the time. 25 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does QuackSquad Server operate?
The version on QuackSquad Server is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does QuackSquad Server wipe, and at what times?
There are too few of QuackSquad Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 3 days 22 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is QuackSquad Server part of?
These Rust Wipe Tracker lists take QuackSquad Server: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
How should you read the tags on QuackSquad Server?
gmsoftcore (Game mode): Softcore rules, which are easier; mp16 (Max players): The server has 16 slots; ts4 (Group limit): Teams are limited to 4 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags QuackSquad Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join QuackSquad Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 15.204.68.226:27193.