typical TEST
Offline 15.204.83.240:20003 checked 16d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 363 / 425
- Rustoria.co - EU Main 25 / 250
- Rusty Moose |EU Main| 44 / 250
- Rustoria.co - EU East Long 168 / 200
- Rustoria.co - EU East Medium 67 / 200
- Rustafied.com - EU Friday 70 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of typical TEST against other Rust servers?
Over the past seven days, typical TEST has climbed to #15,702 for player hours, putting it in the top 71% of all ranked servers.
How many players are on typical TEST right now?
The last sighting of typical TEST was 16 days 4 hours ago; it is offline right now.
Server rules
On what map does typical TEST take place?
Size 1,000 and seed 6738 define the procedural map typical TEST runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on typical TEST?
You will not find a gather rate in the name of typical TEST. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does typical TEST run from?
You will find no region published by typical TEST. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 15.204.83.240:20003.
What is the uptime of typical TEST, and is it online?
typical TEST is offline at the moment, with the last sighting 16 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 4 October 2026.
What Rust version is typical TEST using?
Rust network protocol 2634 and build 167398 on Linux is what typical TEST runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does typical TEST wipe? What schedule does it follow?
There are too few of typical TEST's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 25 days 2 hours.
Server tags
Where does typical TEST appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take typical TEST: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on typical TEST?
Read off the game's server browser, the tags for typical TEST are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to typical TEST?
Enter client.connect 15.204.83.240:20003 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.