Stephen's Playground
Offline 15.218.111.176:28015 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 114 / 250
- Rustoria.co - EU East Long 25 / 200
- Rusty Moose |EU Main| 283 / 275
- Rustafied.com - EU Friday 10 / 100
- Rustoria.co - EU Main 127 / 300
- Rustoria.co - EU East Medium 189 / 575
Quick answers
From the figures on this page.
Population
How does Stephen's Playground compare with other Rust servers in the rankings?
Over the past seven days, Stephen's Playground has climbed to #13,631 for player hours, putting it in the top 62% of all ranked servers.
How many players are on Stephen's Playground right now?
The last sighting of Stephen's Playground was 19 days 14 hours ago; it is offline right now.
Server rules
What is the current map on Stephen's Playground?
The map on Stephen's Playground is procedural, produced by the game.
What are the rules on Stephen's Playground, and what settings does it run?
You will not find a gather rate in the name of Stephen's Playground. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of Stephen's Playground?
You will find no region published by Stephen's Playground. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 15.218.111.176:28015 is its address.
How reliable is Stephen's Playground, and is it currently online?
The current status for Stephen's Playground is offline, last seen 19 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 10 October 2026.
On what Rust version does Stephen's Playground operate?
On Windows, Stephen's Playground runs Rust network protocol 2634 and build 167398. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does Stephen's Playground wipe? What schedule does it follow?
There are too few of Stephen's Playground's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 19 days 14 hours.
Tags and filters
Where does Stephen's Playground appear in Rust Wipe Tracker lists and filters?
You will find Stephen's Playground on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Stephen's Playground?
The game's server browser picks up these Stephen's Playground tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join Stephen's Playground?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 15.218.111.176:28015.