LS - TEST
Online 15.235.181.126:2016 checked 7m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 179 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 86 / 700
- RustSpain.com | EU Main 22 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 26 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 268 / 700
Quick answers
From the figures on this page.
Population
Where does LS - TEST place among Rust servers?
In the top 69% of all ranked servers sits LS - TEST, at #15,326 on hours played over seven days.
What is the current population on LS - TEST?
At the moment 0 players are on LS - TEST, which has 2 slots. Averaged over the past week: 0 players.
Server rules
What is the current map on LS - TEST?
Generated by the game with seed 1, the procedural map on LS - TEST is size 3,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on LS - TEST, and what settings does it run?
The name of LS - TEST gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of LS - TEST?
No region is published by LS - TEST. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 15.235.181.126:2016 is its address.
How smoothly does LS - TEST run?
Server fps over the last 48 hours averaged 130; the lowest was 62. The world held as many as 47,901 entities: buildings, deployables and the rest. Memory use peaked at 1,839 MB. Players feel a rising entity count and low fps as lag.
Is LS - TEST up, and how good is its uptime?
LS - TEST is up and online at the moment. The uptime it reports puts its last restart at about 22 hours ago. 99% is the uptime for the last 3 full days, up for 71 of 72 hours. 25 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is LS - TEST using?
On Linux, LS - TEST runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does LS - TEST wipe? What schedule does it follow?
To tell its rhythm we would need more of LS - TEST's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 4 days 5 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is LS - TEST part of?
You will find LS - TEST on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on LS - TEST?
gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags LS - TEST publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to LS - TEST?
Enter client.connect 15.235.181.126:2016 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://lonesurvivor.online/.