OUTSIDE // DEV SERVER
Offline 15.235.23.11:24640 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 8 Oct, 03:45 UTC 04:45 UK · 21d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 1 Oct, 14:24 UTC 15:24 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 6.6 days
- Players before
- 0
-
Thu 1 Oct, 01:10 UTC 02:10 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
-
Fri 25 Sep, 00:48 UTC 01:48 UK · 34d agoWipe delivered
- Peak
- 5
- Crowd
- held half
- Lasted
- 6 days
- Players before
- 2
-
Thu 24 Sep, 03:56 UTC 04:56 UK · 35d agoWipe delivered
- Peak
- 5
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 2
-
Wed 23 Sep, 15:42 UTC 16:42 UK · 35d agoWipe delivered
- Peak
- 5
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 2
-
Tue 22 Sep, 01:29 UTC 02:29 UK · 37d agoWipe delivered
- Peak
- 5
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 0
-
Mon 21 Sep, 19:00 UTC 20:00 UK · 37d agoWipe delivered
- Peak
- 5
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Reddit.com/r/PlayRust - EU Hardcore 19 / 200
- [EU] Facepunch Hardcore 1 2 / 400
- Rustopia.gg - US Hardcore Trio 3 / 75
- [US East] Facepunch Hardcore 1 3 / 400
- Rustafied.com - AU Hardcore 4 / 100
- Rusticated.com - EU Hardcore Trio | Thursday Wipes 9 / 150
Quick answers
From the figures on this page.
Population
Where does OUTSIDE // DEV SERVER place among Rust servers?
In the top 72% of all ranked servers sits OUTSIDE // DEV SERVER, at #15,886 on hours played over seven days.
How many players are on OUTSIDE // DEV SERVER right now?
At the moment OUTSIDE // DEV SERVER is offline, having last been seen 21 days 3 hours ago.
Server rules
Which map is active on OUTSIDE // DEV SERVER?
OUTSIDE // DEV SERVER runs a procedural map of size 3,500, made by the game's generator.
What settings and rules should you know for OUTSIDE // DEV SERVER?
You will not find a gather rate in the name of OUTSIDE // DEV SERVER. No group limit is published. You get hardcore here, Facepunch's most punishing mode. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does OUTSIDE // DEV SERVER run from?
You will find no region published by OUTSIDE // DEV SERVER. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 15.235.23.11:24640 is its address.
How reliable is OUTSIDE // DEV SERVER, and is it currently online?
The current status for OUTSIDE // DEV SERVER is offline, last seen 21 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 21 September 2026.
What Rust version is OUTSIDE // DEV SERVER using?
On Linux, OUTSIDE // DEV SERVER runs Rust network protocol 2634 and build 167209. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How does OUTSIDE // DEV SERVER handle its wipe days?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
How often does OUTSIDE // DEV SERVER wipe, and at what times?
There is no next wipe to predict for OUTSIDE // DEV SERVER: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 21 days 10 hours have passed since this world was made.
Tags and filters
Where does OUTSIDE // DEV SERVER appear across the Rust Wipe Tracker lists and filters?
You will find OUTSIDE // DEV SERVER on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
What is the meaning of the server tags on OUTSIDE // DEV SERVER?
gmhardcore (Game mode): A harsher ruleset, Hardcore; mp50 (Max players): Slot count: 50; ts0 (Group limit): You can't form teams here; v2634 (Protocol): Join only if your game runs protocol 2634; cs167209 (Build): Build number: 167209; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags OUTSIDE // DEV SERVER publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to OUTSIDE // DEV SERVER?
Enter client.connect 15.235.23.11:24640 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.