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Network live 11,826 servers online 82,123 players aboard 273 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

OUTSIDE // DEV SERVER

Offline 15.235.23.11:24640 checked 21d ago

teams off hardcore
Tracking number · connect
Wipe progress · wiped 21d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 50 players now 0% full
07-day averagepeak –
#15,886ranktop 72%
21d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 8 Oct, 03:45 UTC 04:45 UK · 21d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 1 Oct, 14:24 UTC 15:24 UK · 28d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    6.6 days
    Players before
    0
  3. Thu 1 Oct, 01:10 UTC 02:10 UK · 28d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  4. Fri 25 Sep, 00:48 UTC 01:48 UK · 34d ago
    Wipe delivered
    Peak
    5
    Crowd
    held half
    Lasted
    6 days
    Players before
    2
  5. Thu 24 Sep, 03:56 UTC 04:56 UK · 35d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    0.9 days
    Players before
    2
  6. Wed 23 Sep, 15:42 UTC 16:42 UK · 35d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    0.5 days
    Players before
    2
  7. Tue 22 Sep, 01:29 UTC 02:29 UK · 37d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  8. Mon 21 Sep, 19:00 UTC 20:00 UK · 37d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average 19 / 200
  2. [EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average 2 / 400
  3. Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average 3 / 75
  4. [US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average 3 / 400
  5. Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average 4 / 100
  6. Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average 9 / 150
Help desk

Quick answers

From the figures on this page.

Population

Where does OUTSIDE // DEV SERVER place among Rust servers?

In the top 72% of all ranked servers sits OUTSIDE // DEV SERVER, at #15,886 on hours played over seven days.

How many players are on OUTSIDE // DEV SERVER right now?

At the moment OUTSIDE // DEV SERVER is offline, having last been seen 21 days 3 hours ago.

Server rules

Which map is active on OUTSIDE // DEV SERVER?

OUTSIDE // DEV SERVER runs a procedural map of size 3,500, made by the game's generator.

What settings and rules should you know for OUTSIDE // DEV SERVER?

You will not find a gather rate in the name of OUTSIDE // DEV SERVER. No group limit is published. You get hardcore here, Facepunch's most punishing mode. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

About the server

What location does OUTSIDE // DEV SERVER run from?

You will find no region published by OUTSIDE // DEV SERVER. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 15.235.23.11:24640 is its address.

How reliable is OUTSIDE // DEV SERVER, and is it currently online?

The current status for OUTSIDE // DEV SERVER is offline, last seen 21 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 21 September 2026.

What Rust version is OUTSIDE // DEV SERVER using?

On Linux, OUTSIDE // DEV SERVER runs Rust network protocol 2634 and build 167209. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does OUTSIDE // DEV SERVER handle its wipe days?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How often does OUTSIDE // DEV SERVER wipe, and at what times?

There is no next wipe to predict for OUTSIDE // DEV SERVER: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 21 days 10 hours have passed since this world was made.

Tags and filters

Where does OUTSIDE // DEV SERVER appear across the Rust Wipe Tracker lists and filters?

You will find OUTSIDE // DEV SERVER on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

What is the meaning of the server tags on OUTSIDE // DEV SERVER?

gmhardcore (Game mode): A harsher ruleset, Hardcore; mp50 (Max players): Slot count: 50; ts0 (Group limit): You can't form teams here; v2634 (Protocol): Join only if your game runs protocol 2634; cs167209 (Build): Build number: 167209; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags OUTSIDE // DEV SERVER publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to OUTSIDE // DEV SERVER?

Enter client.connect 15.235.23.11:24640 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167209,ts0

Game

gmhardcore
Game mode A harsher ruleset, Hardcore.
mp50
Max players Slot count: 50.
ts0
Group limit You can't form teams here.
v2634
Protocol Join only if your game runs protocol 2634.
cs167209
Build Build number: 167209.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.