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Network live 11,767 servers online 74,585 players aboard 237 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Mirsh's Private Server

Online 15.235.23.40:27961 checked 10m ago

Tracking number · connect
Wipe progress · wiped 16d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 2 players now 0% full
07-day averagepeak 1
#6,145ranktop 28%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 13 Oct, 03:24 UTC 04:24 UK · 16d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average 159 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 188 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average 587 / 675
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 35 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 681 / 775
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average 554 / 625
Help desk

Quick answers

From the figures on this page.

Population

Where does Mirsh's Private Server place among Rust servers?

A seven-day player-hours count places Mirsh's Private Server at #6,145: the top 28% of every ranked server.

Is Mirsh's Private Server busy at the moment?

At the moment 0 players are on Mirsh's Private Server, which has 2 slots. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 00:00 UTC with an average of 1 players.

Rules and settings

Which map is active on Mirsh's Private Server?

The game generates the procedural map on Mirsh's Private Server at size 1,500 with seed 50000. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on Mirsh's Private Server, and what settings does it run?

The name of Mirsh's Private Server gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Server details

In which region is Mirsh's Private Server based?

No region is published by Mirsh's Private Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 15.235.23.40:27961.

What is the performance like on Mirsh's Private Server?

Averaged over the last 48 hours, server fps was 240, with a low of 238. The world held as many as 9,081 entities: buildings, deployables and the rest. The highest memory reading was 2,370 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of Mirsh's Private Server, and is it online?

You can find Mirsh's Private Server online at present. About 38 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 10 October 2026.

On what Rust version does Mirsh's Private Server operate?

The version on Mirsh's Private Server is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does Mirsh's Private Server handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.

How often does Mirsh's Private Server wipe, and at what times?

Its rhythm cannot yet be told: too few of Mirsh's Private Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 16 days 18 hours have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Mirsh's Private Server part of?

These Rust Wipe Tracker lists take Mirsh's Private Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on Mirsh's Private Server?

The game's server browser picks up these Mirsh's Private Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join Mirsh's Private Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 15.235.23.40:27961.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server has 2 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.