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Network live 11,622 servers online 31,880 players aboard 73 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Rust Server | ScalaCube

Offline 15.235.28.64:7607 checked 6d ago

Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 20 players now 0% full
07-day averagepeak –
#15,351ranktop 69%
6d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average 151 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 137 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 14 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average 22 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 13 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average 54 / 200
Help desk

Quick answers

From the figures on this page.

Population

How does My Rust Server | ScalaCube compare with other Rust servers in the rankings?

Over the past seven days, My Rust Server | ScalaCube has climbed to #15,351 for player hours, putting it in the top 69% of all ranked servers.

Is My Rust Server | ScalaCube busy at the moment?

At the moment My Rust Server | ScalaCube is offline, having last been seen 6 days 10 hours ago. Averaged over the past week: 0 players.

Server rules

Which map is active on My Rust Server | ScalaCube?

Size 4,000 and seed 12345 define the procedural map My Rust Server | ScalaCube runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for My Rust Server | ScalaCube?

You will not find a gather rate in the name of My Rust Server | ScalaCube. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What location does My Rust Server | ScalaCube run from?

No region is published by My Rust Server | ScalaCube. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 15.235.28.64:7607 is its address.

How reliable is My Rust Server | ScalaCube, and is it currently online?

My Rust Server | ScalaCube is offline at the moment, with the last sighting 6 days 10 hours ago. It was up 0 of 144 hours over the last 6 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 22 October 2026.

On what Rust version does My Rust Server | ScalaCube operate?

Rust network protocol 2634 and build 167781 on Linux is what My Rust Server | ScalaCube runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How often does My Rust Server | ScalaCube wipe, and at what times?

Its rhythm cannot yet be told: too few of My Rust Server | ScalaCube's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 6 days 15 hours have passed since this world was made.

Tags and filters

On Rust Wipe Tracker, which lists and filters is My Rust Server | ScalaCube part of?

The Rust Wipe Tracker lists that include My Rust Server | ScalaCube are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on My Rust Server | ScalaCube?

Read off the game's server browser, the tags for My Rust Server | ScalaCube are: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to My Rust Server | ScalaCube?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 15.235.28.64:7607.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players Slot count: 20.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.