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Network live 11,842 servers online 74,292 players aboard 224 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

iParadiddle's Paradise

Offline 150.195.144.38:28050 checked 2d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 19d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 150 players now 1% full
07-day averagepeak 1
#14,298ranktop 64%
19d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct16 Oct27 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 188 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 127 / 100
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 84 / 700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 27 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 29 / 1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average 273 / 700
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of iParadiddle's Paradise against other Rust servers?

Over the past seven days, iParadiddle's Paradise has climbed to #14,298 for player hours, putting it in the top 64% of all ranked servers.

Is iParadiddle's Paradise busy at the moment?

At the moment iParadiddle's Paradise is offline, having last been seen 2 days 22 hours ago. Averaged over the past week: 0 players, peaking at 1.

Map and rules

Which map is active on iParadiddle's Paradise?

Generated by the game with seed 1337, the procedural map on iParadiddle's Paradise is size 4,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for iParadiddle's Paradise?

The name of iParadiddle's Paradise gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of iParadiddle's Paradise?

There is no region published for iParadiddle's Paradise. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 150.195.144.38:28050.

What is the uptime of iParadiddle's Paradise, and is it online?

iParadiddle's Paradise is offline at the moment, with the last sighting 2 days 22 hours ago. It was up 1 of 168 hours over the last 7 full days, 1% of the time. 9 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is iParadiddle's Paradise using?

Rust network protocol 2635 and build 167398 on Windows is what iParadiddle's Paradise runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

When does iParadiddle's Paradise wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of iParadiddle's Paradise's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 19 days 23 hours.

Server tags

Where does iParadiddle's Paradise appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take iParadiddle's Paradise: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on iParadiddle's Paradise?

Read off the game's server browser, the tags for iParadiddle's Paradise are: gmrust (Game mode): Standard Rust survival is the game mode here; mp150 (Max players): The server has 150 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to iParadiddle's Paradise?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 150.195.144.38:28050.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp150
Max players The server has 150 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.