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Network live 11,649 servers online 46,030 players aboard 109 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustLite Audio Calibration Lab

Offline 150.220.36.225:28015 checked 28d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 41d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 2 players now 0% full
07-day averagepeak –
#14,975ranktop 63%
41d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Mon 28 SepThu 24 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 28 Sep, 00:22 UTC 01:22 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 24 Sep, 23:08 UTC 00:08 UK · 34d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    3.1 days
    Players before
    1
  3. Thu 24 Sep, 01:56 UTC 02:56 UK · 35d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  4. Wed 23 Sep, 15:19 UTC 16:19 UK · 35d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  5. Wed 23 Sep, 00:16 UTC 01:16 UK · 36d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  6. Mon 21 Sep, 15:04 UTC 16:04 UK · 37d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.4 days
    Players before
    0
  7. Sun 20 Sep, 23:15 UTC 00:15 UK · 38d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  8. Sun 20 Sep, 16:48 UTC 17:48 UK · 38d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  9. Sun 20 Sep, 00:34 UTC 01:34 UK · 39d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 157 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 47 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 4 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 20 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

Where does RustLite Audio Calibration Lab place among Rust servers?

Over the past seven days, RustLite Audio Calibration Lab has climbed to #14,975 for player hours, putting it in the top 63% of all ranked servers.

How many players are on RustLite Audio Calibration Lab right now?

The last sighting of RustLite Audio Calibration Lab was 28 days 17 hours ago; it is offline right now.

Server rules

Which map is active on RustLite Audio Calibration Lab?

The game generates the procedural map that RustLite Audio Calibration Lab runs.

What are the rules on RustLite Audio Calibration Lab, and what settings does it run?

You will not find a gather rate in the name of RustLite Audio Calibration Lab. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of RustLite Audio Calibration Lab?

No region is published by RustLite Audio Calibration Lab. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 150.220.36.225:28015.

How reliable is RustLite Audio Calibration Lab, and is it currently online?

RustLite Audio Calibration Lab is offline at the moment, with the last sighting 28 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 17 September 2026.

What Rust version is RustLite Audio Calibration Lab using?

On Windows, RustLite Audio Calibration Lab runs Rust network protocol 2633 and build 164530. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What happens on RustLite Audio Calibration Lab when wipe day arrives?

The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 2.

On what schedule does RustLite Audio Calibration Lab reset its map?

RustLite Audio Calibration Lab wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 41 days 10 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is RustLite Audio Calibration Lab part of?

You will find RustLite Audio Calibration Lab on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on RustLite Audio Calibration Lab?

The game's server browser picks up these RustLite Audio Calibration Lab tags: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join RustLite Audio Calibration Lab?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 150.220.36.225:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players It holds 2 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.