RustLite Audio Calibration Lab
Offline 150.220.36.225:28015 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 28 Sep, 00:22 UTC 01:22 UK · 31d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 24 Sep, 23:08 UTC 00:08 UK · 34d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 3.1 days
- Players before
- 1
-
Thu 24 Sep, 01:56 UTC 02:56 UK · 35d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
-
Wed 23 Sep, 15:19 UTC 16:19 UK · 35d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
-
Wed 23 Sep, 00:16 UTC 01:16 UK · 36d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
-
Mon 21 Sep, 15:04 UTC 16:04 UK · 37d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.4 days
- Players before
- 0
-
Sun 20 Sep, 23:15 UTC 00:15 UK · 38d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
-
Sun 20 Sep, 16:48 UTC 17:48 UK · 38d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Sun 20 Sep, 00:34 UTC 01:34 UK · 39d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 106 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 157 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 47 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 20 / 1000
Quick answers
From the figures on this page.
Player count
Where does RustLite Audio Calibration Lab place among Rust servers?
Over the past seven days, RustLite Audio Calibration Lab has climbed to #14,975 for player hours, putting it in the top 63% of all ranked servers.
How many players are on RustLite Audio Calibration Lab right now?
The last sighting of RustLite Audio Calibration Lab was 28 days 17 hours ago; it is offline right now.
Server rules
Which map is active on RustLite Audio Calibration Lab?
The game generates the procedural map that RustLite Audio Calibration Lab runs.
What are the rules on RustLite Audio Calibration Lab, and what settings does it run?
You will not find a gather rate in the name of RustLite Audio Calibration Lab. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of RustLite Audio Calibration Lab?
No region is published by RustLite Audio Calibration Lab. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 150.220.36.225:28015.
How reliable is RustLite Audio Calibration Lab, and is it currently online?
RustLite Audio Calibration Lab is offline at the moment, with the last sighting 28 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 17 September 2026.
What Rust version is RustLite Audio Calibration Lab using?
On Windows, RustLite Audio Calibration Lab runs Rust network protocol 2633 and build 164530. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What happens on RustLite Audio Calibration Lab when wipe day arrives?
The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 2.
On what schedule does RustLite Audio Calibration Lab reset its map?
RustLite Audio Calibration Lab wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 41 days 10 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is RustLite Audio Calibration Lab part of?
You will find RustLite Audio Calibration Lab on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on RustLite Audio Calibration Lab?
The game's server browser picks up these RustLite Audio Calibration Lab tags: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join RustLite Audio Calibration Lab?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 150.220.36.225:28015.